Overview
- LODs
- 9
- Vertices
- 1,270
- Faces
- 785
- Textures
- 1
- Materials
- 2
CfgModels · aviator_glasses_g — Sections
Level of Detail 9
1.000 627 verts 451 faces 1 tex
Named selections (1)
Textures
dz\characters\glasses\data\glass_ca.paa
Materials
dz\characters\glasses\data\goggles2_metal.rvmat
2.000 539 verts 260 faces 1 tex
Named selections (1)
Textures
dz\characters\glasses\data\glass_ca.paa
Materials
dz\characters\glasses\data\goggles2_metal.rvmat
3.000 50 verts 34 faces 1 tex
Named selections (1)
Textures
dz\characters\glasses\data\glass_ca.paa
Materials
dz\characters\glasses\data\goggles2_metal.rvmat
4.000 18 verts 16 faces 1 tex
Named selections (1)
Textures
dz\characters\glasses\data\glass_ca.paa
Materials
dz\characters\glasses\data\goggles2_metal.rvmat
Geometry 8 verts 6 faces 0 tex
Named selections (1)
Memory 11 verts 6 faces 0 tex
Other named selections (5)
LandContact 1 verts 0 faces 0 tex
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 8 verts 6 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\plastic.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class aviator_glasses_g: Default
{
Sections[] =
{
"zbytek"
};
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · aviator_glasses_g 1
Textures 1
dz\characters\glasses\data\glass_ca.paa
Materials 2
dz\characters\glasses\data\goggles2_metal.rvmatdz\data\data\penetration\plastic.rvmat