Overview
- LODs
- 9
- Vertices
- 1,716
- Faces
- 866
- Textures
- 2
- Materials
- 3
CfgModels · glasses_thick_frame_g — Sections
Level of Detail 9
0.000 734 verts 380 faces 2 tex
Named selections (2)
Textures
dz\characters\glasses\data\thickframeglasses_co.paadz\characters\masks\data\gasmask_glass_ca.paa
Materials
dz\characters\glasses\data\thickframeglasses.rvmatdz\characters\masks\data\gasmask_glass.rvmat
1.000 460 verts 234 faces 2 tex
Named selections (2)
Textures
dz\characters\glasses\data\thickframeglasses_co.paadz\characters\masks\data\gasmask_glass_ca.paa
Materials
dz\characters\glasses\data\thickframeglasses.rvmatdz\characters\masks\data\gasmask_glass.rvmat
2.000 278 verts 146 faces 2 tex
Named selections (2)
Textures
dz\characters\glasses\data\thickframeglasses_co.paadz\characters\masks\data\gasmask_glass_ca.paa
Materials
dz\characters\glasses\data\thickframeglasses.rvmatdz\characters\masks\data\gasmask_glass.rvmat
3.000 208 verts 82 faces 1 tex
Named selections (2)
Textures
dz\characters\glasses\data\thickframeglasses_co.paa
Materials
dz\characters\glasses\data\thickframeglasses.rvmat
Geometry 8 verts 6 faces 0 tex
Named selections (1)
Memory 11 verts 6 faces 0 tex
Other named selections (5)
LandContact 1 verts 0 faces 0 tex
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 8 verts 6 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\plastic.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class glasses_thick_frame_g: Default
{
Sections[] =
{
"camoground",
"zbytek"
};
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · glasses_thick_frame_g 2
Textures 2
dz\characters\glasses\data\thickframeglasses_co.paadz\characters\masks\data\gasmask_glass_ca.paa
Materials 3
dz\characters\glasses\data\thickframeglasses.rvmatdz\characters\masks\data\gasmask_glass.rvmatdz\data\data\penetration\plastic.rvmat