Overview
LODs
8
Vertices
1,947
Faces
1,068
Textures
2
Materials
2

CfgModels · glasses_thin_frame_g — Sections

  • camoground
  • zbytek

ODOL v54 · 71,784 bytes · Skeleton bones: 0 · Sections: 2

Level of Detail 8
0.000 915 verts 508 faces 2 tex
Resolution
0
Vertices
915
Faces
508
Height
0.1372

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\glasses\data\thinframeglasses_co.paa
  • dz\characters\masks\data\gasmask_glass_ca.paa

Materials

  • dz\characters\glasses\data\thinframeglasses.rvmat
  • dz\characters\masks\data\gasmask_glass.rvmat
1.000 593 verts 322 faces 2 tex
Resolution
1
Vertices
593
Faces
322
Height
0.1372

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\glasses\data\thinframeglasses_co.paa
  • dz\characters\masks\data\gasmask_glass_ca.paa

Materials

  • dz\characters\glasses\data\thinframeglasses.rvmat
  • dz\characters\masks\data\gasmask_glass.rvmat
2.000 305 verts 160 faces 2 tex
Resolution
2
Vertices
305
Faces
160
Height
0.1369

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\glasses\data\thinframeglasses_co.paa
  • dz\characters\masks\data\gasmask_glass_ca.paa

Materials

  • dz\characters\glasses\data\thinframeglasses.rvmat
  • dz\characters\masks\data\gasmask_glass.rvmat
3.000 106 verts 60 faces 1 tex
Resolution
3
Vertices
106
Faces
60
Height
0.1369

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\glasses\data\thinframeglasses_co.paa

Materials

  • dz\characters\glasses\data\thinframeglasses.rvmat
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.1393

Named selections (1)

  • component01
Memory 11 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
11
Faces
6
Height
0.5827
LandContact 1 verts 0 faces 0 tex
Resolution
1.9999999739822E+15
Vertices
1
Faces
0
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.1393

Named selections (1)

  • component01
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class glasses_thin_frame_g: Default
	{
		Sections[] =
		{
			"camoground",
			"zbytek"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · glasses_thin_frame_g 2
  • camoground
  • zbytek
Textures 2
  • dz\characters\glasses\data\thinframeglasses_co.paa
  • dz\characters\masks\data\gasmask_glass_ca.paa
Materials 2
  • dz\characters\glasses\data\thinframeglasses.rvmat
  • dz\characters\masks\data\gasmask_glass.rvmat