Overview
- LODs
- 9
- Vertices
- 4,487
- Faces
- 5,786
- Textures
- 1
- Materials
- 2
CfgModels · handsCover_improvised_g — Sections
Level of Detail 9
1.000 2,084 verts 3,288 faces 1 tex
Named selections (2)
Textures
dz\characters\gloves\data\handscover_improvised_co.paa
Materials
dz\characters\gloves\data\handscover_improvised.rvmat
2.000 1,238 verts 1,432 faces 1 tex
Named selections (2)
Textures
dz\characters\gloves\data\handscover_improvised_co.paa
Materials
dz\characters\gloves\data\handscover_improvised.rvmat
3.000 710 verts 676 faces 1 tex
Named selections (2)
Textures
dz\characters\gloves\data\handscover_improvised_co.paa
Materials
dz\characters\gloves\data\handscover_improvised.rvmat
4.000 334 verts 268 faces 1 tex
Named selections (2)
Textures
dz\characters\gloves\data\handscover_improvised_co.paa
Materials
dz\characters\gloves\data\handscover_improvised.rvmat
5.000 68 verts 44 faces 1 tex
Named selections (2)
Textures
dz\characters\gloves\data\handscover_improvised_co.paa
Materials
dz\characters\gloves\data\handscover_improvised.rvmat
Geometry 14 verts 24 faces 0 tex
Named selections (1)
Memory 11 verts 6 faces 0 tex
Other named selections (5)
View Geometry 14 verts 24 faces 0 tex
Named selections (1)
Fire Geometry 14 verts 24 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\cloth.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class handsCover_improvised_g: Default
{
Sections[] =
{
"camoground",
"zbytek"
};
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · handsCover_improvised_g 2
Textures 1
dz\characters\gloves\data\handscover_improvised_co.paa
Materials 2
dz\characters\gloves\data\handscover_improvised.rvmatdz\data\data\penetration\cloth.rvmat