Overview
- LODs
- 10
- Vertices
- 59,981
- Faces
- 52,396
- Textures
- 1
- Materials
- 3
Level of Detail 10
0.000 7,091 verts 12,967 faces 0 tex
Named selections (1)
Materials
dz\rocks\data\rock_wallh2\rock_wallh2.rvmat
1.000 20,098 verts 6,570 faces 0 tex
Named selections (1)
Materials
dz\rocks\data\rock_wallh2\rock_wallh2.rvmat
2.000 10,086 verts 3,304 faces 0 tex
Named selections (1)
Materials
dz\rocks\data\rock_wallh2\rock_wallh2.rvmat
3.000 5,077 verts 1,667 faces 0 tex
Named selections (1)
Materials
dz\rocks\data\rock_wallh2\rock_wallh2.rvmat
4.000 2,011 verts 659 faces 0 tex
Named selections (1)
Materials
dz\rocks\data\rock_wallh2\rock_wallh2.rvmat
5.000 993 verts 326 faces 0 tex
Named selections (1)
Materials
dz\rocks\data\rock_wallh2\rock_wallh2.rvmat
Geometry 7,127 verts 13,122 faces 0 tex
Named selections (283)
Materials
dz\data\data\penetration\granite.rvmat
Memory 1 verts 0 faces 0 tex
Other named selections (1)
Roadway 370 verts 659 faces 1 tex
Named selections (1)
Textures
dz\surfaces\data\roadway\stone_ext.paa
Materials
dz\data\data\surfaces\clutter.rvmat
Fire Geometry 7,127 verts 13,122 faces 0 tex
Named selections (283)
Materials
dz\data\data\penetration\granite.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class rock_wallh2: Default
{
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · rock_wallh2 0
No Sections in model.cfg.
Textures 1
dz\surfaces\data\roadway\stone_ext.paa
Materials 3
dz\data\data\penetration\granite.rvmatdz\data\data\surfaces\clutter.rvmatdz\rocks\data\rock_wallh2\rock_wallh2.rvmat