Overview
- LODs
- 9
- Vertices
- 1,709
- Faces
- 1,281
- Textures
- 1
- Materials
- 2
CfgModels · CowboyHat_g — Sections
Level of Detail 9
1.000 863 verts 628 faces 1 tex
Named selections (2)
Textures
dz\characters\headgear\data\cowboyhat_brown_co.paa
Materials
dz\characters\headgear\data\cowboyhat.rvmat
2.000 445 verts 341 faces 1 tex
Named selections (2)
Textures
dz\characters\headgear\data\cowboyhat_brown_co.paa
Materials
dz\characters\headgear\data\cowboyhat.rvmat
3.000 214 verts 174 faces 1 tex
Named selections (2)
Textures
dz\characters\headgear\data\cowboyhat_brown_co.paa
Materials
dz\characters\headgear\data\cowboyhat.rvmat
4.000 108 verts 86 faces 1 tex
Named selections (2)
Textures
dz\characters\headgear\data\cowboyhat_brown_co.paa
Materials
dz\characters\headgear\data\cowboyhat.rvmat
5.000 50 verts 34 faces 1 tex
Named selections (2)
Textures
dz\characters\headgear\data\cowboyhat_brown_co.paa
Materials
dz\characters\headgear\data\cowboyhat.rvmat
Geometry 8 verts 6 faces 0 tex
Named selections (1)
Memory 5 verts 0 faces 0 tex
Other named selections (5)
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 8 verts 6 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\leather.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class CowboyHat_g: Default
{
Sections[] =
{
"camoground",
"zbytek"
};
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · CowboyHat_g 2
Textures 1
dz\characters\headgear\data\cowboyhat_brown_co.paa
Materials 2
dz\characters\headgear\data\cowboyhat.rvmatdz\data\data\penetration\leather.rvmat