Overview
Sheath
Preview courtesy of Sam's Object Finder
LODs
9
Vertices
762
Faces
823
Textures
1
Materials
1
Proxies
1
Size (X × Y × Z)
0.408 × 0.382 × 0.067 m

ODOL v54 · 37,534 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
0.408 m
size_y
0.382 m
size_z
0.067 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.282922
geometrysphere
0.111151785
sbsource
Visual
shadowoffset
minshadow
0

Mass

mass
5
massreciprocal
0.200000003
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.242428616, -0.158608899, 0.11381159
bboxmaxposition
0.165591389, 0.223395869, 0.180493653
bboxminvisual
-0.242428616, -0.158608899, 0.11381159
bboxmaxvisual
0.165591389, 0.223395869, 0.180493653

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.001983464, 0.005275494, 0.145026416
centerofmass
-0.031912606, 0.007716999, 0.140209958
aimingcenter
-0.001983464, 0.005275494, 0.145026416

ByteIndices

memory
6
geometry
5
geometryfire
8
geometryview
7
Level of Detail 9
1.000 362 verts 417 faces 1 tex
Resolution
1
Vertices
362
Faces
417
Height
0.1751
Proxies
1

Proxies (1)

  • dz\weapons\melee\blade\combatknife

Named selections (1)

  • camo

Textures

  • dz\characters\belts\data\nylon_knifesheath_co.paa

Materials

  • dz\characters\belts\data\nylon_knifesheath.rvmat
2.000 201 verts 203 faces 1 tex
Resolution
2
Vertices
201
Faces
203
Height
0.1755
Proxies
1

Proxies (1)

  • dz\weapons\melee\blade\combatknife

Named selections (1)

  • camo

Textures

  • dz\characters\belts\data\nylon_knifesheath_co.paa

Materials

  • dz\characters\belts\data\nylon_knifesheath.rvmat
3.000 89 verts 84 faces 1 tex
Resolution
3
Vertices
89
Faces
84
Height
0.1755
Proxies
1

Proxies (1)

  • dz\weapons\melee\blade\combatknife

Named selections (1)

  • camo

Textures

  • dz\characters\belts\data\nylon_knifesheath_co.paa

Materials

  • dz\characters\belts\data\nylon_knifesheath.rvmat
4.000 42 verts 34 faces 1 tex
Resolution
4
Vertices
42
Faces
34
Height
0.1756
Proxies
1

Proxies (1)

  • dz\weapons\melee\blade\combatknife

Named selections (1)

  • camo

Textures

  • dz\characters\belts\data\nylon_knifesheath_co.paa

Materials

  • dz\characters\belts\data\nylon_knifesheath.rvmat
5.000 20 verts 13 faces 1 tex
Resolution
5
Vertices
20
Faces
13
Height
0.1756
Proxies
1

Proxies (1)

  • dz\weapons\melee\blade\combatknife

Named selections (1)

  • camo

Textures

  • dz\characters\belts\data\nylon_knifesheath_co.paa

Materials

  • dz\characters\belts\data\nylon_knifesheath.rvmat
Geometry 12 verts 20 faces 0 tex
Resolution
9999999827968
Vertices
12
Faces
20
Height
0.0229

Named selections (1)

  • component01

Named properties (2)

Name Value
autocenter 0
invviewcameraroll 180
Memory 12 verts 12 faces 0 tex
Resolution
9.999999869911E+14
Vertices
12
Faces
12
Height
0.2375

Named properties (1)

Name Value
lodnoshadow 1
View Geometry 12 verts 20 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
12
Faces
20
Height
0.0130

Named selections (1)

  • component01
Fire Geometry 12 verts 20 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
12
Faces
20
Height
0.0130

Named selections (1)

  • component01
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class nylon_KnifeSheath: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · nylon_KnifeSheath 0

No Sections in model.cfg.

Proxies 1
  • dz\weapons\melee\blade\combatknife
Textures 1
  • dz\characters\belts\data\nylon_knifesheath_co.paa
Materials 1
  • dz\characters\belts\data\nylon_knifesheath.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\characters\belts\nylon_knifesheath.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\characters\belts\nylon_KnifeSheath.p3d — use the copy button in the page header to paste it elsewhere.