Overview
LODs
2
Vertices
1,706
Faces
1,580
Textures
1
Materials
1
Size (X × Y × Z)
0.504 × 1.025 × 0.282 m

ODOL v54 · 101,474 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 33

Size

size_x
0.504 m
size_y
1.025 m
size_z
0.282 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.56169492
geometrysphere
0.56169492
sbsource
Visual
shadowoffset
—
minshadow
2

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.251793027, -0.512377083, -0.140955508
bboxmaxposition
0.251793027, 0.512377143, 0.140955508
bboxminvisual
-0.251793027, -0.512377083, -0.140955508
bboxmaxvisual
0.251793027, 0.512377143, 0.140955508

Centers

boundingcenter
0.000727013, 0.55567205, 0.027008504
geometrycenter
0, 0, 0
centerofmass
0, 0, 0
aimingcenter
0, 0, 0
Level of Detail 2
1.000 853 verts 790 faces 1 tex
Resolution
1
Vertices
853
Faces
790
Height
1.0248

Named selections (16)

  • camo2
  • injury_leg_l
  • injury_leg_r
  • injury_legs
  • leftfoot
  • leftleg
  • leftlegroll
  • leftupleg
  • leftuplegroll
  • pelvis
  • rightfoot
  • rightleg
  • rightlegroll
  • rightupleg
  • rightuplegroll
  • spine

Textures

  • dz\characters\bodies\data\jeans_black_co.paa

Materials

  • dz\characters\bodies\data\jeans.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
View-Pilot 853 verts 790 faces 1 tex
Resolution
1100
Vertices
853
Faces
790
Height
1.0248

Named selections (16)

  • camo2
  • injury_leg_l
  • injury_leg_r
  • injury_legs
  • leftfoot
  • leftleg
  • leftlegroll
  • leftupleg
  • leftuplegroll
  • pelvis
  • rightfoot
  • rightleg
  • rightlegroll
  • rightupleg
  • rightuplegroll
  • spine

Textures

  • dz\characters\bodies\data\jeans_black_co.paa

Materials

  • dz\characters\bodies\data\jeans.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Legs_DZ: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Legs_DZ 0

No Sections in model.cfg.

Textures 1
  • dz\characters\bodies\data\jeans_black_co.paa
Materials 1
  • dz\characters\bodies\data\jeans.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\characters\proxies\legs_dz.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\characters\proxies\Legs_DZ.p3d — use the copy button in the page header to paste it elsewhere.