Overview
Chainmail
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
5,858
Faces
8,995
Textures
1
Materials
2
Size (X × Y × Z)
0.637 × 0.308 × 0.611 m

CfgModels · Chainmail_g — Sections

  • camoground
  • zbytek

ODOL v54 · 281,758 bytes · Skeleton bones: 0 · Sections: 2

ODOL Flags 37

Size

size_x
0.637 m
size_y
0.308 m
size_z
0.611 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.43842569
geometrysphere
0.399837643
sbsource
Visual
shadowoffset
—
minshadow
3

Mass

mass
1
massreciprocal
1
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.251037031, -0.001370567, -0.294415325
bboxmaxposition
0.385577321, 0.306331992, 0.316678673
bboxminvisual
-0.251037031, -0.001370567, -0.294415325
bboxmaxvisual
0.385577321, 0.306331992, 0.316678673

Centers

boundingcenter
0, 0, 0
geometrycenter
0.005399495, 0.09053427, 0.014833197
centerofmass
0.005399495, 0.090534285, 0.014833186
aimingcenter
0.005399495, 0.09053427, 0.014833197

ByteIndices

memory
5
geometry
4
geometryfire
7
geometryview
6
Level of Detail 8
0.000 2,892 verts 4,637 faces 1 tex
Resolution
0
Vertices
2,892
Faces
4,637
Height
0.1669

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\tops\data\chainmail_co.paa

Materials

  • dz\characters\tops\data\chainmail.rvmat

Named properties (1)

Name Value
lodnoshadow 1
1.000 1,611 verts 2,379 faces 1 tex
Resolution
1
Vertices
1,611
Faces
2,379
Height
0.1649

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\tops\data\chainmail_co.paa

Materials

  • dz\characters\tops\data\chainmail.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 860 verts 1,266 faces 1 tex
Resolution
2
Vertices
860
Faces
1,266
Height
0.1603

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\tops\data\chainmail_co.paa

Materials

  • dz\characters\tops\data\chainmail.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 444 verts 677 faces 1 tex
Resolution
3
Vertices
444
Faces
677
Height
0.1545

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\tops\data\chainmail_co.paa

Materials

  • dz\characters\tops\data\chainmail.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.1624

Named selections (1)

  • component01

Named properties (2)

Name Value
autocenter 0
invviewcameraroll 5
Memory 11 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
11
Faces
6
Height
0.2970
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.1624

Named selections (1)

  • component01
Fire Geometry 24 verts 18 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
24
Faces
18
Height
0.1472

Named selections (3)

  • component01
  • component02
  • component03

Materials

  • dz\data\data\penetration\armor_1mm_plate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Chainmail_g: Default
	{
		Sections[] =
		{
			"camoground",
			"zbytek"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Chainmail_g 2
  • camoground
  • zbytek
Textures 1
  • dz\characters\tops\data\chainmail_co.paa
Materials 2
  • dz\characters\tops\data\chainmail.rvmat
  • dz\data\data\penetration\armor_1mm_plate.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\characters\tops\chainmail_g.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\characters\tops\Chainmail_g.p3d — use the copy button in the page header to paste it elsewhere.