Overview
Military Sweater
Preview courtesy of Sam's Object Finder
LODs
9
Vertices
6,130
Faces
8,234
Textures
1
Materials
2
Size (X × Y × Z)
0.689 × 0.320 × 0.738 m

CfgModels · MilitarySweater_g — Sections

  • camoground

ODOL v54 · 240,431 bytes · Skeleton bones: 0 · Sections: 1

ODOL Flags 37

Size

size_x
0.689 m
size_y
0.320 m
size_z
0.738 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.524007916
geometrysphere
0.442708999
sbsource
Visual
shadowoffset
—
minshadow
3

Mass

mass
5
massreciprocal
0.200000003
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.267343223, 0.011606055, -0.333230257
bboxmaxposition
0.422060877, 0.331331998, 0.404607028
bboxminvisual
-0.267343223, 0.011606055, -0.333230257
bboxmaxvisual
0.422060877, 0.331331998, 0.404607028

Centers

boundingcenter
0, 0, 0
geometrycenter
0.075176843, 0.126722068, 0.022188276
centerofmass
0.059752058, 0.117173985, 0.022552969
aimingcenter
0.075176843, 0.126722068, 0.022188276

ByteIndices

memory
6
geometry
5
geometryfire
8
geometryview
7
Level of Detail 9
1.000 2,556 verts 4,054 faces 1 tex
Resolution
1
Vertices
2,556
Faces
4,054
Height
0.2400

Named selections (1)

  • camoground

Textures

  • dz\characters\tops\data\militarysweater_nopatch_co.paa

Materials

  • dz\characters\tops\data\militarysweater_nopatch.rvmat
2.000 1,717 verts 1,969 faces 1 tex
Resolution
2
Vertices
1,717
Faces
1,969
Height
0.2323

Named selections (1)

  • camoground

Textures

  • dz\characters\tops\data\militarysweater_nopatch_co.paa

Materials

  • dz\characters\tops\data\militarysweater_nopatch.rvmat
3.000 887 verts 1,039 faces 1 tex
Resolution
3
Vertices
887
Faces
1,039
Height
0.2251

Named selections (1)

  • camoground

Textures

  • dz\characters\tops\data\militarysweater_nopatch_co.paa

Materials

  • dz\characters\tops\data\militarysweater_nopatch.rvmat
4.000 505 verts 728 faces 1 tex
Resolution
4
Vertices
505
Faces
728
Height
0.2251

Named selections (1)

  • camoground

Textures

  • dz\characters\tops\data\militarysweater_nopatch_co.paa

Materials

  • dz\characters\tops\data\militarysweater_nopatch.rvmat
5.000 414 verts 408 faces 1 tex
Resolution
5
Vertices
414
Faces
408
Height
0.2251

Named selections (1)

  • camoground

Textures

  • dz\characters\tops\data\militarysweater_nopatch_co.paa

Materials

  • dz\characters\tops\data\militarysweater_nopatch.rvmat
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.1758

Named selections (1)

  • component01

Named properties (2)

Name Value
autocenter 0
drawimportance 3
Memory 11 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
11
Faces
6
Height
0.3075
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.1758

Named selections (1)

  • component01
Fire Geometry 24 verts 18 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
24
Faces
18
Height
0.1995

Named selections (3)

  • component01
  • component02
  • component03

Materials

  • dz\data\data\penetration\cloth.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class MilitarySweater_g: Default
	{
		Sections[] =
		{
			"camoground"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · MilitarySweater_g 1
  • camoground
Textures 1
  • dz\characters\tops\data\militarysweater_nopatch_co.paa
Materials 2
  • dz\characters\tops\data\militarysweater_nopatch.rvmat
  • dz\data\data\penetration\cloth.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\characters\tops\militarysweater_g.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\characters\tops\MilitarySweater_g.p3d — use the copy button in the page header to paste it elsewhere.