Overview
Assault Vest
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
2,760
Faces
3,342
Textures
1
Materials
2
Size (X × Y × Z)
0.386 × 0.444 × 0.272 m

ODOL v54 · 143,364 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
0.386 m
size_y
0.444 m
size_z
0.272 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.310253769
geometrysphere
0
sbsource
Visual
shadowoffset
—
minshadow
2

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.184218705, -0.302198887, -0.128994018
bboxmaxposition
0.20180352, 0.142033577, 0.14321965
bboxminvisual
-0.184218705, -0.302198887, -0.128994018
bboxmaxvisual
0.20180352, 0.142033577, 0.14321965

Centers

boundingcenter
0, 0, 0
geometrycenter
0, 0, 0
centerofmass
0, 0, 0
aimingcenter
0, 0, 0

ByteIndices

geometry
6
geometryfire
7
geometryview
6
Level of Detail 8
1.000 1,339 verts 1,714 faces 1 tex
Resolution
1
Vertices
1,339
Faces
1,714
Height
0.4440

Named selections (6)

  • camo
  • pelvis
  • spine
  • spine2
  • spine3
  • zbytek

Textures

  • dz\characters\vests\data\smersh_co.paa

Materials

  • dz\characters\vests\data\smersh.rvmat

Named properties (1)

Name Value
autocenter 0
2.000 911 verts 1,082 faces 1 tex
Resolution
2
Vertices
911
Faces
1,082
Height
0.4440

Named selections (6)

  • camo
  • pelvis
  • spine
  • spine2
  • spine3
  • zbytek

Textures

  • dz\characters\vests\data\smersh_co.paa

Materials

  • dz\characters\vests\data\smersh.rvmat

Named properties (1)

Name Value
autocenter 0
3.000 268 verts 302 faces 1 tex
Resolution
3
Vertices
268
Faces
302
Height
0.4442

Named selections (6)

  • camo
  • pelvis
  • spine
  • spine2
  • spine3
  • zbytek

Textures

  • dz\characters\vests\data\smersh_co.paa

Materials

  • dz\characters\vests\data\smersh.rvmat

Named properties (1)

Name Value
autocenter 0
4.000 149 verts 151 faces 1 tex
Resolution
4
Vertices
149
Faces
151
Height
0.4440

Named selections (6)

  • camo
  • pelvis
  • spine
  • spine2
  • spine3
  • zbytek

Textures

  • dz\characters\vests\data\smersh_co.paa

Materials

  • dz\characters\vests\data\smersh.rvmat

Named properties (1)

Name Value
autocenter 0
5.000 58 verts 64 faces 1 tex
Resolution
5
Vertices
58
Faces
64
Height
0.2767

Named selections (4)

  • camo
  • pelvis
  • spine
  • zbytek

Textures

  • dz\characters\vests\data\smersh_co.paa

Materials

  • dz\characters\vests\data\smersh.rvmat

Named properties (1)

Name Value
autocenter 0
6.000 25 verts 18 faces 1 tex
Resolution
6
Vertices
25
Faces
18
Height
0.2917

Named selections (4)

  • camo
  • pelvis
  • spine
  • zbytek

Textures

  • dz\characters\vests\data\smersh_co.paa

Materials

  • dz\characters\vests\data\smersh.rvmat

Named properties (1)

Name Value
autocenter 0
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
Fire Geometry 10 verts 11 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
10
Faces
11
Height
0.2850

Named selections (2)

  • component01
  • spine

Materials

  • dz\data\data\penetration\cloth.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class smersh_buttpack: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · smersh_buttpack 0

No Sections in model.cfg.

Textures 1
  • dz\characters\vests\data\smersh_co.paa
Materials 2
  • dz\characters\vests\data\smersh.rvmat
  • dz\data\data\penetration\cloth.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\characters\vests\smersh_buttpack.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\characters\vests\smersh_buttpack.p3d — use the copy button in the page header to paste it elsewhere.