Overview
LODs
1
Vertices
2
Faces
0
Textures
0
Materials
0
Size (X × Y × Z)
0.026 × 1.183 × 7.008 m

ODOL v54 · 559 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 33

Size

size_x
0.026 m
size_y
1.183 m
size_z
7.008 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
49.189655304
geometrysphere
49.189655304
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.013236552, -0.591395378, -3.503798962
bboxmaxposition
0.013236552, 0.591395378, 3.503798962
bboxminvisual
-0.013236552, -0.591395378, -3.503798962
bboxmaxvisual
0.013236552, 0.591395378, 3.503798962

Centers

boundingcenter
-0.013236552, 0.591395378, -3.503798962
geometrycenter
0, 0, 0
centerofmass
0, 0, 0
aimingcenter
0, 0, 0
Level of Detail 1
0.000 2 verts 0 faces 0 tex
Resolution
0
Vertices
2
Faces
0
Height
1.1828

Named selections (2)

  • camera
  • target
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class cam_zoom_in_front: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · cam_zoom_in_front 0

No Sections in model.cfg.

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\data\data\cam_zoom_in_front.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\data\data\cam_zoom_in_front.p3d — use the copy button in the page header to paste it elsewhere.