Overview
LODs
1
Vertices
168
Faces
62
Textures
1
Materials
0
Size (X × Y × Z)
0.100 × 0.652 × 0.723 m

ODOL v54 · 3,813 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 33

Size

size_x
0.100 m
size_y
0.652 m
size_z
0.723 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.417725623
geometrysphere
0.417725623
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.050000004, -0.325929523, -0.361326516
bboxmaxposition
0.050000004, 0.325929523, 0.361326516
bboxminvisual
-0.050000004, -0.325929523, -0.361326516
bboxmaxvisual
0.050000004, 0.325929523, 0.361326516

Centers

boundingcenter
-0.009696802, 0.027763501, 0.062140509
geometrycenter
0, 0, 0
centerofmass
0, 0, 0
aimingcenter
0, 0, 0
Level of Detail 1
1.000 168 verts 62 faces 1 tex
Resolution
1
Vertices
168
Faces
62
Height
0.6519

Named selections (1)

  • line01

Textures

  • dz\data\data\particleeffects\wallpart\data\wallpart_co.paa
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class WallPart: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · WallPart 0

No Sections in model.cfg.

Textures 1
  • dz\data\data\particleeffects\wallpart\data\wallpart_co.paa

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\data\data\particleeffects\wallpart\wallpart.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\data\data\ParticleEffects\WallPart\WallPart.p3d — use the copy button in the page header to paste it elsewhere.