Overview
LODs
2
Vertices
8
Faces
12
Textures
0
Materials
0
Size (X × Y × Z)
0.089 × 0.090 × 0.116 m

ODOL v54 · 990 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
0.089 m
size_y
0.090 m
size_z
0.116 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
0
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.109548964
geometrysphere
0.085824117
sbsource
Visual
shadowoffset
minshadow
2

Mass

mass
0.100000009
massreciprocal
9.999999046
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.044542044, -0.010232754, -0.060933676
bboxmaxposition
0.044542044, 0.079398185, 0.055227585
bboxminvisual
-0.044542044, -0.010232754, -0.060933676
bboxmaxvisual
0.044542044, 0.079398185, 0.055227585

Centers

boundingcenter
0, 0, 0
geometrycenter
0, 0.034582715, -0.002853045
centerofmass
0, 0.034582715, -0.002853045
aimingcenter
0, 0.034582715, -0.002853045

ByteIndices

geometry
1
geometryfire
1
geometryview
1
Level of Detail 2
1.000 0 verts 0 faces 0 tex
Resolution
1
Vertices
0
Faces
0
Geometry 8 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
12
Height
0.0896

Named selections (1)

  • component01

Named properties (1)

Name Value
autocenter 0
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class empty: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · empty 0

No Sections in model.cfg.

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\data\empty.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\data\empty.p3d — use the copy button in the page header to paste it elsewhere.