Overview
- LODs
- 10
- Vertices
- 19,443
- Faces
- 19,282
- Textures
- 3
- Materials
- 5
- Size (X × Y × Z)
- 0.879 × 2.549 × 1.378 m
CfgModels · spotlight — Sections
ODOL Flags 38
Size
Flags
Model
Mass
Map
Bounds
Centers
ByteIndices
Level of Detail 10
1.000 9,765 verts 11,148 faces 3 tex
Named selections (11)
Textures
dz\gear\camping\data\plug_yellow_co.paadz\gear\camping\data\spotlight_co.paadz\gear\camping\data\spotlight_glass_ca.paa
Materials
dz\gear\camping\data\plug.rvmatdz\gear\camping\data\spotlight.rvmatdz\gear\camping\data\spotlight_glass.rvmat
Named properties (1)
| Name | Value |
|---|---|
| lodnoshadow | 1 |
2.000 5,432 verts 5,026 faces 2 tex
Named selections (8)
Textures
dz\gear\camping\data\plug_yellow_co.paadz\gear\camping\data\spotlight_co.paa
Materials
dz\gear\camping\data\plug.rvmatdz\gear\camping\data\spotlight.rvmat
Named properties (1)
| Name | Value |
|---|---|
| lodnoshadow | 1 |
3.000 2,548 verts 1,842 faces 1 tex
Named selections (5)
Textures
dz\gear\camping\data\spotlight_co.paa
Materials
dz\gear\camping\data\spotlight.rvmat
Named properties (1)
| Name | Value |
|---|---|
| lodnoshadow | 1 |
4.000 1,309 verts 897 faces 1 tex
Named selections (5)
Textures
dz\gear\camping\data\spotlight_co.paa
Materials
dz\gear\camping\data\spotlight.rvmat
Named properties (1)
| Name | Value |
|---|---|
| lodnoshadow | 1 |
5.000 239 verts 171 faces 1 tex
Named selections (6)
Textures
dz\gear\camping\data\spotlight_co.paa
Materials
dz\gear\camping\data\spotlight.rvmat
Geometry 8 verts 6 faces 0 tex
Named selections (1)
Named properties (2)
| Name | Value |
|---|---|
| autocenter | 0 |
| lodnoshadow | 1 |
Memory 11 verts 0 faces 0 tex
Other named selections (11)
Named properties (1)
| Name | Value |
|---|---|
| lodnoshadow | 1 |
LandContact 3 verts 0 faces 0 tex
View Geometry 48 verts 72 faces 0 tex
Named selections (2)
Fire Geometry 80 verts 120 faces 0 tex
Named selections (2)
Materials
dz\data\data\penetration\metalplate.rvmatdz\data\data\penetration\plastic.rvmat
model.cfg
class CfgSkeletons
{
class spotlight_skeleton
{
IsDiscrete = 1;
SkeletonInherit = "";
SkeletonBones[] =
{
"cord_folded", "",
"cord_plugged", "",
"inventory", "",
"placing", "",
"reflector", "",
"reflector_folded", "",
"reflector_unfolded", "",
"glass_folded", "",
"glass_unfolded", "",
"spotlight_folded_cord_plugged", "",
"spotlight_folded_cord_folded", ""
};
};
};
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class spotlight: Default
{
SkeletonName = "spotlight_skeleton";
Sections[] =
{
"cord_folded",
"cord_plugged",
"placing",
"inventory",
"zbytek",
"reflector_unfolded",
"reflector_folded",
"glass_unfolded",
"glass_folded",
"spotlight_folded_cord_plugged",
"spotlight_folded_cord_folded",
"reflector"
};
class Animations
{
class cord_folded
{
type = "Hide";
source = "user";
selection = "cord_folded";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
class cord_plugged
{
type = "Hide";
source = "user";
selection = "cord_plugged";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
class inventory
{
type = "Hide";
source = "user";
selection = "inventory";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
class placing
{
type = "Hide";
source = "user";
selection = "placing";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
class reflector
{
type = "Hide";
source = "user";
selection = "reflector";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
class reflector_folded
{
type = "Hide";
source = "user";
selection = "reflector_folded";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
class reflector_unfolded
{
type = "Hide";
source = "user";
selection = "reflector_unfolded";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
class glass_unfolded
{
type = "Hide";
source = "user";
selection = "glass_unfolded";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
class glass_folded
{
type = "Hide";
source = "user";
selection = "glass_folded";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
class spotlight_folded_cord_plugged
{
type = "Hide";
source = "user";
selection = "spotlight_folded_cord_plugged";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
class spotlight_folded_cord_folded
{
type = "Hide";
source = "user";
selection = "spotlight_folded_cord_folded";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
};
};
};
CfgSkeletons · spotlight_skeleton 11
| Bone | Parent |
|---|---|
| cord_folded | — |
| cord_plugged | — |
| inventory | — |
| placing | — |
| reflector | — |
| reflector_folded | — |
| reflector_unfolded | — |
| glass_folded | — |
| glass_unfolded | — |
| spotlight_folded_cord_plugged | — |
| spotlight_folded_cord_folded | — |
CfgModels · spotlight 12
Textures 3
dz\gear\camping\data\plug_yellow_co.paadz\gear\camping\data\spotlight_co.paadz\gear\camping\data\spotlight_glass_ca.paa
Materials 5
dz\data\data\penetration\metalplate.rvmatdz\data\data\penetration\plastic.rvmatdz\gear\camping\data\plug.rvmatdz\gear\camping\data\spotlight.rvmatdz\gear\camping\data\spotlight_glass.rvmat