Overview
metal_plate.p3d
Preview courtesy of Sam's Object Finder
LODs
5
Vertices
50
Faces
26
Textures
1
Materials
2
Size (X × Y × Z)
0.656 × 0.429 × 0.043 m

ODOL v54 · 3,565 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
0.656 m
size_y
0.429 m
size_z
0.043 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.392332911
geometrysphere
0.389947474
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
1
massreciprocal
1
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.327944756, -0.214263424, -0.021646203
bboxmaxposition
0.327944756, 0.214263424, 0.021646203
bboxminvisual
-0.327944756, -0.214263424, -0.021646203
bboxmaxvisual
0.327944756, 0.214263424, 0.021646203

Centers

boundingcenter
0, 0.024573669, 0.000368951
geometrycenter
0, -0.004399896, 0
centerofmass
0, -0.004399888, -0
aimingcenter
0, -0.004399896, 0

ByteIndices

memory
3
geometry
2
geometryfire
4
geometryview
4
Level of Detail 5
1.000 24 verts 6 faces 1 tex
Resolution
1
Vertices
24
Faces
6
Height
0.4000

Textures

  • dz\misc\data\sign_one_leg_v_nodumping_co.paa

Materials

  • dz\misc\data\sign_one_leg.rvmat
2.000 8 verts 2 faces 1 tex
Resolution
2
Vertices
8
Faces
2
Height
0.4000

Textures

  • dz\misc\data\sign_one_leg_v_nodumping_co.paa
Geometry 8 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
12
Height
0.4197

Named selections (1)

  • component01
Memory 2 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
2
Faces
0
Height
0.2177

Other named selections (2)

View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.4000

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class metal_plate: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · metal_plate 0

No Sections in model.cfg.

Textures 1
  • dz\misc\data\sign_one_leg_v_nodumping_co.paa
Materials 2
  • dz\data\data\penetration\metalplate.rvmat
  • dz\misc\data\sign_one_leg.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\gear\consumables\metal_plate.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\gear\consumables\metal_plate.p3d — use the copy button in the page header to paste it elsewhere.