Overview
Trash Can
Preview courtesy of Sam's Object Finder
LODs
7
Vertices
441
Faces
197
Textures
1
Materials
3
Size (X × Y × Z)
0.629 × 1.068 × 0.710 m

ODOL v54 · 13,178 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
0.629 m
size_y
1.068 m
size_z
0.710 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.23261559
geometrysphere
0.646781445
sbsource
ShadowVolume
shadowoffset
—
minshadow
0

Mass

mass
50
massreciprocal
0.02
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-0.673903286, 0.000481248, -0.395393372
bboxmaxposition
-0.044912487, 1.068199158, 0.314495385
bboxminvisual
-0.673903286, 0.000481248, -0.395393372
bboxmaxvisual
-0.044912487, 1.068199158, 0.314495385

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.359407902, 0.50564605, 0
centerofmass
-0.359407961, 0.50564605, 0.000000005
aimingcenter
-0.359407902, 0.50564605, 0

ByteIndices

memory
4
geometry
3
geometryfire
6
geometryview
5
Level of Detail 7
1.000 277 verts 119 faces 1 tex
Resolution
1
Vertices
277
Faces
119
Height
1.0600

Textures

  • dz\misc\data\popelnice01_co.paa

Materials

  • dz\misc\data\popelnice01.rvmat
3.000 82 verts 30 faces 1 tex
Resolution
3
Vertices
82
Faces
30
Height
1.0048

Textures

  • dz\misc\data\popelnice01_co.paa

Materials

  • dz\misc\data\popelnice01.rvmat
5.000 40 verts 14 faces 1 tex
Resolution
5
Vertices
40
Faces
14
Height
1.0048

Textures

  • dz\misc\data\popelnice01_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
1.0103

Named selections (1)

  • component01

Named properties (4)

Name Value
sbsource shadowvolume
prefershadowvolume 0
damage no
autocenter 0
Memory 2 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
2
Faces
0
Height
0.5291

Other named selections (2)

View Geometry 16 verts 14 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
16
Faces
14
Height
0.9773

Named selections (1)

  • component01
Fire Geometry 16 verts 14 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
16
Faces
14
Height
1.0149

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class trashcan: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · trashcan 0

No Sections in model.cfg.

Textures 1
  • dz\misc\data\popelnice01_co.paa
Materials 3
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\misc\data\popelnice01.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\gear\containers\trashcan.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\gear\containers\trashcan.p3d — use the copy button in the page header to paste it elsewhere.