Overview
Frying Pan
Preview courtesy of Sam's Object Finder
LODs
9
Vertices
1,556
Faces
1,096
Textures
1
Materials
3
Size (X × Y × Z)
0.556 × 0.310 × 0.304 m

CfgModels · FryingPan — Sections

  • zbytek

ODOL v54 · 60,255 bytes · Skeleton bones: 0 · Sections: 1

ODOL Flags 37

Size

size_x
0.556 m
size_y
0.310 m
size_z
0.304 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.424787223
geometrysphere
0.308968902
sbsource
Visual
shadowoffset
—
minshadow
4

Mass

mass
0
massreciprocal
1
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.161338747, -0.008536625, -0.149961948
bboxmaxposition
0.395044923, 0.301365644, 0.154256076
bboxminvisual
-0.161338747, -0.008536625, -0.149961948
bboxmaxvisual
0.395044923, 0.301365644, 0.154256076

Centers

boundingcenter
0, 0, 0
geometrycenter
0.125546589, 0.020426584, -0.000635028
centerofmass
0, 0, 0
aimingcenter
0.125546589, 0.020426584, -0.000635028

ByteIndices

memory
6
geometry
5
geometryfire
8
geometryview
7
Level of Detail 9
0.000 701 verts 538 faces 1 tex
Resolution
0
Vertices
701
Faces
538
Height
0.0434

Named selections (1)

  • zbytek

Textures

  • dz\gear\cooking\data\frying_pan_co.paa

Materials

  • dz\gear\cooking\data\frying_pan.rvmat

Named properties (1)

Name Value
lodnoshadow 1
1.000 387 verts 282 faces 1 tex
Resolution
1
Vertices
387
Faces
282
Height
0.0454

Named selections (1)

  • zbytek

Textures

  • dz\gear\cooking\data\frying_pan_co.paa

Materials

  • dz\gear\cooking\data\frying_pan.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 200 verts 124 faces 1 tex
Resolution
2
Vertices
200
Faces
124
Height
0.0429

Named selections (1)

  • zbytek

Textures

  • dz\gear\cooking\data\frying_pan_co.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 140 verts 81 faces 1 tex
Resolution
3
Vertices
140
Faces
81
Height
0.0429

Named selections (1)

  • zbytek

Textures

  • dz\gear\cooking\data\frying_pan_co.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 82 verts 39 faces 1 tex
Resolution
4
Vertices
82
Faces
39
Height
0.0428

Named selections (1)

  • zbytek

Textures

  • dz\gear\cooking\data\frying_pan_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.0462

Named selections (1)

  • component01

Named properties (2)

Name Value
autocenter 0
invviewcameraroll -45
Memory 14 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
14
Faces
6
Height
0.3099

Named properties (1)

Name Value
lodnoshadow 1
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.0462

Named selections (1)

  • component01
Fire Geometry 16 verts 14 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
16
Faces
14
Height
0.0438

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class FryingPan: Default
	{
		Sections[] =
		{
			"zbytek"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · FryingPan 1
  • zbytek
Textures 1
  • dz\gear\cooking\data\frying_pan_co.paa
Materials 3
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\gear\cooking\data\frying_pan.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\gear\cooking\fryingpan.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\gear\cooking\FryingPan.p3d — use the copy button in the page header to paste it elsewhere.