Overview
Pumpkin Seeds
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
762
Faces
950
Textures
1
Materials
1
Size (X × Y × Z)
0.113 × 0.310 × 0.128 m

CfgModels · pumpkin_seeds — Sections

  • zbytek

ODOL v54 · 31,444 bytes · Skeleton bones: 0 · Sections: 1

ODOL Flags 38

Size

size_x
0.113 m
size_y
0.310 m
size_z
0.128 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.276075959
geometrysphere
0.055595238
sbsource
Visual
shadowoffset
—
minshadow
2

Mass

mass
5
massreciprocal
0.200000003
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.031134913, -0.059109505, -0.079398513
bboxmaxposition
0.082253851, 0.251292914, 0.048724532
bboxminvisual
-0.031134913, -0.059109505, -0.079398513
bboxmaxvisual
0.082253851, 0.251292914, 0.048724532

Centers

boundingcenter
0, 0, 0
geometrycenter
0.013568346, -0.001878304, 0.002209464
centerofmass
0.013568345, -0.001878306, 0.002209463
aimingcenter
0.013568346, -0.001878304, 0.002209464

ByteIndices

memory
4
geometry
3
geometryfire
7
geometryview
6
landcontact
5
Level of Detail 8
0.000 462 verts 704 faces 1 tex
Resolution
0
Vertices
462
Faces
704
Height
0.0062

Named selections (1)

  • zbytek

Textures

  • dz\gear\cultivation\data\seeds_co.paa

Materials

  • dz\gear\cultivation\data\seeds.rvmat

Named properties (1)

Name Value
lodnoshadow 1
1.000 176 verts 132 faces 1 tex
Resolution
1
Vertices
176
Faces
132
Height
0.0058

Named selections (1)

  • zbytek

Textures

  • dz\gear\cultivation\data\seeds_co.paa

Materials

  • dz\gear\cultivation\data\seeds.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 88 verts 66 faces 1 tex
Resolution
2
Vertices
88
Faces
66
Height
0.0058

Textures

  • dz\gear\cultivation\data\seeds_co.paa

Materials

  • dz\gear\cultivation\data\seeds.rvmat
Geometry 8 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
12
Height
0.0110

Named selections (1)

  • component01

Named properties (1)

Name Value
autocenter 0
Memory 11 verts 12 faces 0 tex
Resolution
9.999999869911E+14
Vertices
11
Faces
12
Height
0.2614

Named properties (1)

Name Value
lodnoshadow 1
LandContact 1 verts 0 faces 0 tex
Resolution
1.9999999739822E+15
Vertices
1
Faces
0

Named properties (1)

Name Value
lodnoshadow 1
View Geometry 8 verts 12 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
12
Height
0.0110

Named selections (1)

  • component01
Fire Geometry 8 verts 12 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
12
Height
0.0110

Named selections (1)

  • component01
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class pumpkin_seeds: Default
	{
		Sections[] =
		{
			"zbytek"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · pumpkin_seeds 1
  • zbytek
Textures 1
  • dz\gear\cultivation\data\seeds_co.paa
Materials 1
  • dz\gear\cultivation\data\seeds.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\gear\cultivation\pumpkin_seeds.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\gear\cultivation\pumpkin_seeds.p3d — use the copy button in the page header to paste it elsewhere.