Overview
map_chernarus_open.p3d
Preview courtesy of Sam's Object Finder
LODs
2
Vertices
410
Faces
432
Textures
3
Materials
2
Size (X × Y × Z)
0.837 × 0.186 × 0.704 m

ODOL v54 · 17,671 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
0.837 m
size_y
0.186 m
size_z
0.704 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.550914526
geometrysphere
0
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.411796749, -0.073067285, -0.340745389
bboxmaxposition
0.425163239, 0.112523079, 0.363050938
bboxminvisual
-0.411796749, -0.073067285, -0.340745389
bboxmaxvisual
0.425163239, 0.112523079, 0.363050938

Centers

boundingcenter
0, 0, 0
geometrycenter
0, 0, 0
centerofmass
0, 0, 0
aimingcenter
0, 0, 0

ByteIndices

geometry
1
geometryfire
1
geometryview
1
Level of Detail 2
0.000 410 verts 432 faces 3 tex
Resolution
0
Vertices
410
Faces
432
Height
0.1856

Textures

  • #(argb,8,8,3)color(0.784314,0.784314,0.784314,1.0,co)
  • dz\structures\signs\tourist\data\karta_co.paa
  • dz\structures\signs\tourist\data\karta_side_co.paa

Materials

  • dz\gear\navigation\data\map_chernarus_open.rvmat
  • dz\gear\navigation\data\map_chernarus_open_legend.rvmat
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Map_chernarus_open: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Map_chernarus_open 0

No Sections in model.cfg.

Textures 3
  • #(argb,8,8,3)color(0.784314,0.784314,0.784314,1.0,co)
  • dz\structures\signs\tourist\data\karta_co.paa
  • dz\structures\signs\tourist\data\karta_side_co.paa
Materials 2
  • dz\gear\navigation\data\map_chernarus_open.rvmat
  • dz\gear\navigation\data\map_chernarus_open_legend.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\gear\navigation\map_chernarus_open.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\gear\navigation\Map_chernarus_open.p3d — use the copy button in the page header to paste it elsewhere.