Overview
- LODs
- 9
- Vertices
- 4,143
- Faces
- 2,290
- Textures
- 1
- Materials
- 1
- Size (X × Y × Z)
- 0.285 × 0.263 × 0.455 m
CfgModels · landmine — Sections
ODOL Flags 37
Size
Flags
Model
Mass
Map
Bounds
Centers
ByteIndices
Level of Detail 9
0.000 2,219 verts 1,196 faces 1 tex
Named selections (4)
Textures
dz\gear\traps\data\landmine_co.paa
Materials
dz\gear\traps\data\landmine.rvmat
Named properties (1)
| Name | Value |
|---|---|
| lodnoshadow | 1 |
1.000 1,021 verts 600 faces 1 tex
Named selections (4)
Textures
dz\gear\traps\data\landmine_co.paa
Materials
dz\gear\traps\data\landmine.rvmat
Named properties (1)
| Name | Value |
|---|---|
| lodnoshadow | 1 |
2.000 505 verts 283 faces 1 tex
Named selections (4)
Textures
dz\gear\traps\data\landmine_co.paa
Materials
dz\gear\traps\data\landmine.rvmat
Named properties (1)
| Name | Value |
|---|---|
| lodnoshadow | 1 |
3.000 233 verts 107 faces 1 tex
Named selections (4)
Textures
dz\gear\traps\data\landmine_co.paa
Materials
dz\gear\traps\data\landmine.rvmat
4.000 126 verts 54 faces 1 tex
Named selections (4)
Textures
dz\gear\traps\data\landmine_co.paa
Materials
dz\gear\traps\data\landmine.rvmat
Geometry 8 verts 12 faces 0 tex
Named selections (1)
Named properties (1)
| Name | Value |
|---|---|
| autocenter | 0 |
Memory 11 verts 6 faces 0 tex
Other named selections (5)
Named properties (2)
| Name | Value |
|---|---|
| lodnoshadow | 1 |
| autocenter | 0 |
View Geometry 8 verts 12 faces 0 tex
Named selections (1)
Fire Geometry 12 verts 20 faces 0 tex
Named selections (1)
model.cfg
class CfgSkeletons
{
class LandMine_skeleton
{
IsDiscrete = 1;
SkeletonInherit = "";
SkeletonBones[] =
{
"inventory", "",
"placing", "",
"safety_pin", ""
};
};
};
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class landmine: Default
{
SkeletonName = "LandMine_skeleton";
Sections[] =
{
"zbytek",
"inventory",
"placing",
"safety_pin"
};
class Animations
{
class placing
{
type = "Hide";
source = "user";
selection = "placing";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
class safety_pin
{
type = "Hide";
source = "user";
selection = "safety_pin";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
};
};
};
CfgSkeletons · LandMine_skeleton 3
| Bone | Parent |
|---|---|
| inventory | — |
| placing | — |
| safety_pin | — |
CfgModels · landmine 4
Textures 1
dz\gear\traps\data\landmine_co.paa
Materials 1
dz\gear\traps\data\landmine.rvmat