Overview
- LODs
- 7
- Vertices
- 2,975
- Faces
- 2,006
- Textures
- 1
- Materials
- 1
- Size (X × Y × Z)
- 0.279 × 0.348 × 0.502 m
CfgModels · smallfishtrap — Sections
ODOL Flags 37
Size
Flags
Model
Mass
Map
Bounds
Centers
ByteIndices
Level of Detail 7
1.000 1,732 verts 1,236 faces 1 tex
Named selections (4)
Textures
dz\gear\drinks\data\loot_waterbottle_co.paa
Materials
dz\gear\drinks\data\loot_waterbottle.rvmat
Named properties (1)
| Name | Value |
|---|---|
| lodnoshadow | 1 |
2.000 780 verts 507 faces 1 tex
Named selections (4)
Textures
dz\gear\drinks\data\loot_waterbottle_co.paa
Materials
dz\gear\drinks\data\loot_waterbottle.rvmat
Named properties (1)
| Name | Value |
|---|---|
| lodnoshadow | 1 |
3.000 420 verts 225 faces 1 tex
Named selections (4)
Textures
dz\gear\drinks\data\loot_waterbottle_co.paa
Materials
dz\gear\drinks\data\loot_waterbottle.rvmat
Named properties (1)
| Name | Value |
|---|---|
| lodnoshadow | 1 |
Geometry 8 verts 6 faces 0 tex
Named selections (1)
Named properties (1)
| Name | Value |
|---|---|
| autocenter | 0 |
Memory 15 verts 6 faces 0 tex
Other named selections (9)
Named properties (2)
| Name | Value |
|---|---|
| lodnoshadow | 1 |
| autocenter | 0 |
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 12 verts 20 faces 0 tex
Named selections (1)
model.cfg
class CfgSkeletons
{
class FishNetTrap_skeleton
{
IsDiscrete = 1;
SkeletonInherit = "";
SkeletonBones[] =
{
"inventory", "",
"placing", "",
"triggered", ""
};
};
};
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class smallfishtrap: Default
{
SkeletonName = "FishNetTrap_skeleton";
Sections[] =
{
"triggered",
"inventory",
"zbytek",
"placing"
};
class Animations
{
class inventory
{
type = "Hide";
source = "user";
selection = "inventory";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
class placing
{
type = "Hide";
source = "user";
selection = "placing";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
class triggered
{
type = "Hide";
source = "user";
selection = "triggered";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
};
};
};
CfgSkeletons · FishNetTrap_skeleton 3
| Bone | Parent |
|---|---|
| inventory | — |
| placing | — |
| triggered | — |
CfgModels · smallfishtrap 4
Textures 1
dz\gear\drinks\data\loot_waterbottle_co.paa
Materials 1
dz\gear\drinks\data\loot_waterbottle.rvmat