Overview
b_betulahumilis_1s.p3d
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
11,578
Faces
4,264
Textures
3
Materials
5
Size (X × Y × Z)
3.095 × 2.244 × 3.313 m

ODOL v54 · 286,137 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 39

Size

size_x
3.095 m
size_y
2.244 m
size_z
3.313 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
1
isfrequent
0

Model

viewdensity
-1.294905186
boundingsphere
2.206923246
geometrysphere
1.665786743
sbsource
ShadowVolume
shadowoffset
—
minshadow
3

Mass

mass
21000
massreciprocal
0.000047619
armor
200
armorreciprocal
0.005

Map

maptype
2
map
bush

Properties

class
bushsoft
damage
tent

Bounds

bboxminposition
-1.547390103, -1.121807575, -1.65644002
bboxmaxposition
1.547390103, 1.121807575, 1.65644002
bboxminvisual
-1.547390103, -1.121807575, -1.65644002
bboxmaxvisual
1.547390103, 1.121807575, 1.65644002

Centers

boundingcenter
-0.055719972, 0.845202565, 0.270160019
geometrycenter
0.042302012, -0.073691159, -0.168035537
centerofmass
0.166446745, -0.081151985, -0.235073805
aimingcenter
0.042302012, -0.073691159, -0.168035537

ByteIndices

memory
5
geometry
4
geometryfire
7
geometryview
6
Level of Detail 8
1.000 5,698 verts 2,102 faces 2 tex
Resolution
1
Vertices
5,698
Faces
2,102
Height
2.1790

Textures

  • dz\plants\bush\data\b_betulahumilis_1s_ca.paa
  • dz\plants\tree\data\t_betula_pendula_bark_01_co.paa

Materials

  • dz\plants\bush\data\b_betulahumilis_1s_leaves.rvmat
  • dz\plants\bush\data\b_betulahumilis_1s_trunk.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 3,649 verts 1,286 faces 2 tex
Resolution
2
Vertices
3,649
Faces
1,286
Height
2.1790

Textures

  • dz\plants\bush\data\b_betulahumilis_1s_ca.paa
  • dz\plants\tree\data\t_betula_pendula_bark_01_co.paa

Materials

  • dz\plants\bush\data\b_betulahumilis_1s_leaves.rvmat
  • dz\plants\bush\data\b_betulahumilis_1s_trunk.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 2,111 verts 689 faces 2 tex
Resolution
3
Vertices
2,111
Faces
689
Height
2.0764

Textures

  • dz\plants\bush\data\b_betulahumilis_1s_ca.paa
  • dz\plants\tree\data\t_betula_pendula_bark_01_co.paa

Materials

  • dz\plants\bush\data\b_betulahumilis_1s_lod3.rvmat
  • dz\plants\bush\data\b_betulahumilis_1s_trunk.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 12 verts 3 faces 1 tex
Resolution
4
Vertices
12
Faces
3
Height
2.2436

Textures

  • dz\plants\bush\data\b_betulahumilis_1s_lod4_ca.paa

Materials

  • dz\plants\bush\data\b_betulahumilis_1s_lod4.rvmat
Geometry 40 verts 66 faces 0 tex
Resolution
9999999827968
Vertices
40
Faces
66
Height
1.5286

Named selections (2)

  • component01
  • component02

Named properties (8)

Name Value
canocclude 0
dammage tent
map bush
class bushsoft
shadow hybrid
sbsource explicit
prefershadowvolume 0
drawimportance 0.5
Memory 1 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
1
Faces
0

Other named selections (1)

View Geometry 25 verts 46 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
25
Faces
46
Height
1.2010

Named selections (1)

  • component01
Fire Geometry 42 verts 72 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
42
Faces
72
Height
1.4143

Named selections (3)

  • component01
  • component02
  • component03

Materials

  • dz\data\data\penetration\foliage.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class b_betulaHumilis_1s: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · b_betulaHumilis_1s 0

No Sections in model.cfg.

Textures 3
  • dz\plants\bush\data\b_betulahumilis_1s_ca.paa
  • dz\plants\bush\data\b_betulahumilis_1s_lod4_ca.paa
  • dz\plants\tree\data\t_betula_pendula_bark_01_co.paa
Materials 5
  • dz\data\data\penetration\foliage.rvmat
  • dz\plants\bush\data\b_betulahumilis_1s_leaves.rvmat
  • dz\plants\bush\data\b_betulahumilis_1s_lod3.rvmat
  • dz\plants\bush\data\b_betulahumilis_1s_lod4.rvmat
  • dz\plants\bush\data\b_betulahumilis_1s_trunk.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\plants\bush\b_betulahumilis_1s.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\plants\bush\b_betulaHumilis_1s.p3d — use the copy button in the page header to paste it elsewhere.