Overview
b_prunusspinosa_1s.p3d
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
9,871
Faces
3,454
Textures
3
Materials
4
Size (X × Y × Z)
4.065 × 3.662 × 4.004 m

ODOL v54 · 230,605 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 39

Size

size_x
4.065 m
size_y
3.662 m
size_z
4.004 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
1
isfrequent
1

Model

viewdensity
-0.872195244
boundingsphere
2.783210278
geometrysphere
2.635426521
sbsource
ShadowVolume
shadowoffset
—
minshadow
8

Mass

mass
21000
massreciprocal
0.000047619
armor
200
armorreciprocal
0.005

Map

maptype
2
map
bush

Properties

class
bushhard
damage
tent

Bounds

bboxminposition
-2.032350063, -1.830787063, -2.001815081
bboxmaxposition
2.032350063, 1.830787063, 2.001815081
bboxminvisual
-2.032350063, -1.830787063, -2.001815081
bboxmaxvisual
2.032350063, 1.830787063, 2.001815081

Centers

boundingcenter
0.00503993, 1.471633077, -0.000945091
geometrycenter
-0.067514896, -0.156191528, -0.082589924
centerofmass
0.02883199, -0.513991952, -0.161424786
aimingcenter
-0.067514896, -0.156191528, -0.082589924

ByteIndices

memory
5
geometry
4
geometryfire
7
geometryview
6
Level of Detail 8
1.000 5,244 verts 1,913 faces 2 tex
Resolution
1
Vertices
5,244
Faces
1,913
Height
3.5471

Textures

  • dz\plants\bush\data\b_prunusspinosa_2s_leaves_ca.paa
  • dz\plants\bush\data\b_prunusspinosa_2s_trunk_co.paa

Materials

  • dz\plants\bush\data\b_prunusspinosa_2s_leaves.rvmat
  • dz\plants\bush\data\b_prunusspinosa_2s_trunk.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 3,093 verts 962 faces 2 tex
Resolution
2
Vertices
3,093
Faces
962
Height
3.5471

Textures

  • dz\plants\bush\data\b_prunusspinosa_2s_leaves_ca.paa
  • dz\plants\bush\data\b_prunusspinosa_2s_trunk_co.paa

Materials

  • dz\plants\bush\data\b_prunusspinosa_2s_leaves.rvmat
  • dz\plants\bush\data\b_prunusspinosa_2s_trunk.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 1,446 verts 446 faces 2 tex
Resolution
3
Vertices
1,446
Faces
446
Height
3.5471

Textures

  • dz\plants\bush\data\b_prunusspinosa_2s_leaves_ca.paa
  • dz\plants\bush\data\b_prunusspinosa_2s_trunk_co.paa

Materials

  • dz\plants\bush\data\b_prunusspinosa_2s_leaves.rvmat
  • dz\plants\bush\data\b_prunusspinosa_2s_lod4.rvmat
  • dz\plants\bush\data\b_prunusspinosa_2s_trunk.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 12 verts 3 faces 1 tex
Resolution
4
Vertices
12
Faces
3
Height
3.6024

Textures

  • dz\plants\bush\data\b_prunusspinosa_2s_lod4_ca.paa

Materials

  • dz\plants\bush\data\b_prunusspinosa_2s_lod4.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 45 verts 82 faces 0 tex
Resolution
9999999827968
Vertices
45
Faces
82
Height
3.2309

Named selections (2)

  • component01
  • component02

Named properties (10)

Name Value
canocclude 0
dammage tent
map bush
class bushhard
shadow hybrid
sbsource explicit
prefershadowvolume 0
style plant
frequent 1
drawimportance 0.1
Memory 3 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
3
Faces
0
Height
1.6982

Other named selections (2)

View Geometry 14 verts 24 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
14
Faces
24
Height
2.6941

Named selections (1)

  • component00
Fire Geometry 14 verts 24 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
14
Faces
24
Height
2.6941

Named selections (2)

  • component00
  • component01

Materials

  • dz\data\data\penetration\foliage.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class b_prunusSpinosa_1s: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · b_prunusSpinosa_1s 0

No Sections in model.cfg.

Textures 3
  • dz\plants\bush\data\b_prunusspinosa_2s_leaves_ca.paa
  • dz\plants\bush\data\b_prunusspinosa_2s_lod4_ca.paa
  • dz\plants\bush\data\b_prunusspinosa_2s_trunk_co.paa
Materials 4
  • dz\data\data\penetration\foliage.rvmat
  • dz\plants\bush\data\b_prunusspinosa_2s_leaves.rvmat
  • dz\plants\bush\data\b_prunusspinosa_2s_lod4.rvmat
  • dz\plants\bush\data\b_prunusspinosa_2s_trunk.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\plants\bush\b_prunusspinosa_1s.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\plants\bush\b_prunusSpinosa_1s.p3d — use the copy button in the page header to paste it elsewhere.