Overview
c_hypericum.p3d
Preview courtesy of Sam's Object Finder
LODs
5
Vertices
185
Faces
92
Textures
1
Materials
1
Size (X × Y × Z)
1.020 × 1.430 × 1.152 m

ODOL v54 · 8,852 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
1.020 m
size_y
1.430 m
size_z
1.152 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
1

Model

viewdensity
-1.893101454
boundingsphere
0.877073407
geometrysphere
0
sbsource
Visual
shadowoffset
minshadow
0

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.509839416, -0.715090096, -0.575952291
bboxmaxposition
0.509839416, 0.715090036, 0.575952291
bboxminvisual
-0.509839416, -0.715090096, -0.575952291
bboxmaxvisual
0.509839416, 0.715090036, 0.575952291

Centers

boundingcenter
0, 0.65982008, -0.00000003
geometrycenter
0, -0.65982008, 0.00000003
centerofmass
0, 0, 0
aimingcenter
0, -0.65982008, 0.00000003

ByteIndices

memory
4
geometry
3
geometryfire
3
geometryview
3
Level of Detail 5
1.000 88 verts 54 faces 1 tex
Resolution
1
Vertices
88
Faces
54
Height
1.4302

Textures

  • dz\plants\clutter\data\c_hypericumcarduus_ca.paa

Materials

  • dz\plants\clutter\data\c_hypericum.rvmat
2.000 60 verts 26 faces 1 tex
Resolution
2
Vertices
60
Faces
26
Height
1.4302

Textures

  • dz\plants\clutter\data\c_hypericumcarduus_ca.paa

Materials

  • dz\plants\clutter\data\c_hypericum.rvmat
3.000 36 verts 12 faces 1 tex
Resolution
3
Vertices
36
Faces
12
Height
1.4302

Textures

  • dz\plants\clutter\data\c_hypericumcarduus_ca.paa

Materials

  • dz\plants\clutter\data\c_hypericum.rvmat
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
Memory 1 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
1
Faces
0

Other named selections (1)

model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class c_Hypericum: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · c_Hypericum 0

No Sections in model.cfg.

Textures 1
  • dz\plants\clutter\data\c_hypericumcarduus_ca.paa
Materials 1
  • dz\plants\clutter\data\c_hypericum.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\plants\clutter\c_hypericum.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\plants\clutter\c_Hypericum.p3d — use the copy button in the page header to paste it elsewhere.