Overview
- LODs
- 7
- Vertices
- 986
- Faces
- 540
- Textures
- 2
- Materials
- 4
CfgModels · HeadTorch_ground — Sections
Level of Detail 7
1.000 542 verts 300 faces 2 tex
Named selections (4)
Textures
dz\characters\headgear\data\headtorch_black_co.paadz\data\data\light_flare2_ca.paa
Materials
dz\characters\headgear\data\headtorch.rvmatdz\data\data\default_flash_2pass.rvmat
2.000 302 verts 162 faces 2 tex
Named selections (4)
Textures
dz\characters\headgear\data\headtorch_black_co.paadz\data\data\light_flare2_ca.paa
Materials
dz\characters\headgear\data\headtorch.rvmatdz\data\data\default_flash_2pass.rvmat
3.000 107 verts 49 faces 2 tex
Named selections (4)
Textures
dz\characters\headgear\data\headtorch_black_co.paadz\data\data\light_flare2_ca.paa
Materials
dz\data\data\default.rvmatdz\data\data\default_flash_2pass.rvmat
Geometry 8 verts 6 faces 0 tex
Memory 7 verts 0 faces 0 tex
Other named selections (7)
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 12 verts 17 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\plastic.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class HeadTorch_ground: Default
{
Sections[] =
{
"camoground",
"zbytek",
"reflector",
"bulb",
"reflector_far"
};
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · HeadTorch_ground 5
Textures 2
dz\characters\headgear\data\headtorch_black_co.paadz\data\data\light_flare2_ca.paa
Materials 4
dz\characters\headgear\data\headtorch.rvmatdz\data\data\default.rvmatdz\data\data\default_flash_2pass.rvmatdz\data\data\penetration\plastic.rvmat