Overview
Turntable preview of stone5_Trail_G.p3d
Experimental preview — Resolution0.000 · 326 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
8
Vertices
1,857
Faces
1,260
Textures
3
Materials
2
Size (X × Y × Z)
1.569 × 1.101 × 1.476 m

ODOL v54 · 57,365 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
1.569 m
size_y
1.101 m
size_z
1.476 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.865953147
geometrysphere
1.202734709
sbsource
Visual
shadowoffset
minshadow
0

Mass

mass
10000
massreciprocal
0.0001
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.784647942, -0.550341666, -0.738070369
bboxmaxposition
0.784647942, 0.550341666, 0.738070369
bboxminvisual
-0.784647942, -0.550341666, -0.738070369
bboxmaxvisual
0.784647942, 0.550341666, 0.738070369

Centers

boundingcenter
-0.236045003, 0.024895728, -0.13915959
geometrycenter
0.003573179, 0, 0.000168741
centerofmass
0.064045407, 0.000992395, 0.050884984
aimingcenter
0.003573179, 0, 0.000168741

ByteIndices

geometry
5
geometryfire
7
geometryview
5
roadway
6
Level of Detail 8
0.000 326 verts 482 faces 2 tex
Resolution
0
Vertices
326
Faces
482
Height
1.1007

Textures

  • dz\rocks\data\stone5\stone5_tt_colormarkers_co.paa
  • dz\rocks\data\stone\stone_generic_co.paa

Materials

  • dz\rocks\data\stone5\stone5.rvmat
1.000 723 verts 244 faces 2 tex
Resolution
1
Vertices
723
Faces
244
Height
1.1007

Named selections (1)

  • small_stone_02_f

Textures

  • dz\rocks\data\stone5\stone5_tt_colormarkers_co.paa
  • dz\rocks\data\stone\stone_generic_co.paa

Materials

  • dz\rocks\data\stone5\stone5.rvmat
2.000 368 verts 129 faces 2 tex
Resolution
2
Vertices
368
Faces
129
Height
1.1007

Named selections (1)

  • small_stone_02_f

Textures

  • dz\rocks\data\stone5\stone5_tt_colormarkers_co.paa
  • dz\rocks\data\stone\stone_generic_co.paa

Materials

  • dz\rocks\data\stone5\stone5.rvmat
3.000 209 verts 77 faces 2 tex
Resolution
3
Vertices
209
Faces
77
Height
1.1007

Named selections (1)

  • small_stone_02_f

Textures

  • dz\rocks\data\stone5\stone5_tt_colormarkers_co.paa
  • dz\rocks\data\stone\stone_generic_co.paa

Materials

  • dz\rocks\data\stone5\stone5.rvmat
4.000 60 verts 20 faces 1 tex
Resolution
4
Vertices
60
Faces
20
Height
1.0765

Named selections (1)

  • small_stone_02_f

Textures

  • dz\rocks\data\stone\stone_generic_co.paa

Materials

  • dz\rocks\data\stone5\stone5.rvmat
Geometry 75 verts 130 faces 0 tex
Resolution
9999999827968
Vertices
75
Faces
130
Height
1.1007

Named selections (1)

  • component01

Named properties (1)

Name Value
rock 1
Roadway 34 verts 63 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
34
Faces
63
Height
1.1007

Textures

  • dz\surfaces\data\roadway\stone_ext.paa
Fire Geometry 62 verts 115 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
62
Faces
115
Height
1.1007

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\granite.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class stone5_Trail_G: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · stone5_Trail_G 0

No Sections in model.cfg.

Textures 3
  • dz\rocks\data\stone5\stone5_tt_colormarkers_co.paa
  • dz\rocks\data\stone\stone_generic_co.paa
  • dz\surfaces\data\roadway\stone_ext.paa
Materials 2
  • dz\data\data\penetration\granite.rvmat
  • dz\rocks\data\stone5\stone5.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\rocks\stone5_trail_g.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\rocks\stone5_Trail_G.p3d — use the copy button in the page header to paste it elsewhere.