Overview
stone10_moss.p3d
Preview courtesy of Sam's Object Finder
LODs
5
Vertices
1,392
Faces
2,186
Textures
1
Materials
2
Size (X × Y × Z)
1.923 × 1.955 × 1.618 m

ODOL v54 · 53,834 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
1.923 m
size_y
1.955 m
size_z
1.618 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.214732528
geometrysphere
1.575513721
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
12800
massreciprocal
0.000078125
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.961743057, -0.977367342, -0.808797479
bboxmaxposition
0.961743057, 0.977367342, 0.808797479
bboxminvisual
-0.961743057, -0.977367342, -0.808797479
bboxmaxvisual
0.961743057, 0.977367342, 0.808797479

Centers

boundingcenter
0, 0.518725336, -0.000000507
geometrycenter
-0.008549511, 0.003919005, 0
centerofmass
0.023933768, -0.197960138, -0.050369114
aimingcenter
-0.008549511, 0.003919005, 0

ByteIndices

geometry
4
geometryfire
4
geometryview
4
Level of Detail 5
1.000 506 verts 824 faces 1 tex
Resolution
1
Vertices
506
Faces
824
Height
1.9448

Textures

  • dz\rocks_bliss\data\rm_boulder5_co.paa

Materials

  • dz\rocks_bliss\data\rm_boulder5.rvmat
2.000 321 verts 492 faces 1 tex
Resolution
2
Vertices
321
Faces
492
Height
1.9403

Textures

  • dz\rocks_bliss\data\rm_boulder5_co.paa

Materials

  • dz\rocks_bliss\data\rm_boulder5.rvmat
3.000 186 verts 244 faces 1 tex
Resolution
3
Vertices
186
Faces
244
Height
1.9392

Textures

  • dz\rocks_bliss\data\rm_boulder5_co.paa

Materials

  • dz\rocks_bliss\data\rm_boulder5.rvmat
4.000 123 verts 146 faces 1 tex
Resolution
4
Vertices
123
Faces
146
Height
1.9075

Textures

  • dz\rocks_bliss\data\rm_boulder5_co.paa

Materials

  • dz\rocks_bliss\data\rm_boulder5.rvmat
Geometry 256 verts 480 faces 0 tex
Resolution
9999999827968
Vertices
256
Faces
480
Height
1.9469

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\granite.rvmat

Named properties (1)

Name Value
rock 1
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class stone10_moss: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · stone10_moss 0

No Sections in model.cfg.

Textures 1
  • dz\rocks_bliss\data\rm_boulder5_co.paa
Materials 2
  • dz\data\data\penetration\granite.rvmat
  • dz\rocks_bliss\data\rm_boulder5.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\rocks_bliss\stone10_moss.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\rocks_bliss\stone10_moss.p3d — use the copy button in the page header to paste it elsewhere.