Overview
stone7_moss_lc.p3d
Preview courtesy of Sam's Object Finder
LODs
7
Vertices
661
Faces
1,086
Textures
2
Materials
2
Size (X × Y × Z)
2.708 × 0.865 × 2.554 m

ODOL v54 · 32,258 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
2.708 m
size_y
0.865 m
size_z
2.554 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.777702093
geometrysphere
0.7667768
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
449.999908447
massreciprocal
0.002222223
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-1.353980064, -0.432296991, -1.277009964
bboxmaxposition
1.353980064, 0.432296991, 1.277009964
bboxminvisual
-1.353980064, -0.432296991, -1.277009964
bboxmaxvisual
1.353980064, 0.432296991, 1.277009964

Centers

boundingcenter
0.17426008, -0.003573015, -0.038869917
geometrycenter
-0.212687105, 0.129143029, 0.014572427
centerofmass
-0.287424326, 0.06535852, 0.003490388
aimingcenter
-0.212687105, 0.129143029, 0.014572427

ByteIndices

geometry
4
geometryfire
4
geometryview
4
landcontact
5
roadway
6
Level of Detail 7
1.000 315 verts 546 faces 1 tex
Resolution
1
Vertices
315
Faces
546
Height
0.6020

Textures

  • dz\rocks_bliss\data\rm_boulder2_co.paa

Materials

  • dz\rocks_bliss\data\rm_boulder2.rvmat
2.000 162 verts 270 faces 1 tex
Resolution
2
Vertices
162
Faces
270
Height
0.6020

Textures

  • dz\rocks_bliss\data\rm_boulder2_co.paa

Materials

  • dz\rocks_bliss\data\rm_boulder2.rvmat
3.000 87 verts 132 faces 1 tex
Resolution
3
Vertices
87
Faces
132
Height
0.6017

Textures

  • dz\rocks_bliss\data\rm_boulder2_co.paa

Materials

  • dz\rocks_bliss\data\rm_boulder2.rvmat
4.000 49 verts 64 faces 1 tex
Resolution
4
Vertices
49
Faces
64
Height
0.6017

Textures

  • dz\rocks_bliss\data\rm_boulder2_co.paa

Materials

  • dz\rocks_bliss\data\rm_boulder2.rvmat
Geometry 27 verts 50 faces 0 tex
Resolution
9999999827968
Vertices
27
Faces
50
Height
0.6027

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\granite.rvmat

Named properties (2)

Name Value
rock 1
placement slopelandcontact
LandContact 3 verts 0 faces 0 tex
Resolution
1.9999999739822E+15
Vertices
3
Faces
0
Roadway 18 verts 24 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
18
Faces
24
Height
0.8646

Textures

  • dz\surfaces\data\roadway\stone_ext.paa
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class stone7_moss_lc: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · stone7_moss_lc 0

No Sections in model.cfg.

Textures 2
  • dz\rocks_bliss\data\rm_boulder2_co.paa
  • dz\surfaces\data\roadway\stone_ext.paa
Materials 2
  • dz\data\data\penetration\granite.rvmat
  • dz\rocks_bliss\data\rm_boulder2.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\rocks_bliss\stone7_moss_lc.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\rocks_bliss\stone7_moss_lc.p3d — use the copy button in the page header to paste it elsewhere.