Overview
stone8_moss_lc.p3d
Preview courtesy of Sam's Object Finder
LODs
7
Vertices
829
Faces
1,334
Textures
2
Materials
2
Size (X × Y × Z)
2.700 × 1.213 × 2.790 m

ODOL v54 · 38,390 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
2.700 m
size_y
1.213 m
size_z
2.790 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.675315022
geometrysphere
1.31853807
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
720.000061035
massreciprocal
0.001388889
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-1.350240111, -0.606284022, -1.394880176
bboxmaxposition
1.350240111, 0.606284022, 1.394880176
bboxminvisual
-1.350240111, -0.606284022, -1.394880176
bboxmaxvisual
1.350240111, 0.606284022, 1.394880176

Centers

boundingcenter
0.175137877, -0.016930997, -0.35631001
geometrycenter
-0.229798347, 0.154247001, 0.370780051
centerofmass
-0.148582816, 0.147760302, 0.440785319
aimingcenter
-0.229798347, 0.154247001, 0.370780051

ByteIndices

geometry
4
geometryfire
4
geometryview
4
landcontact
5
roadway
6
Level of Detail 7
1.000 391 verts 672 faces 1 tex
Resolution
1
Vertices
391
Faces
672
Height
0.9007

Textures

  • dz\rocks_bliss\data\rm_boulder3_co.paa

Materials

  • dz\rocks_bliss\data\rm_boulder3.rvmat
2.000 208 verts 334 faces 1 tex
Resolution
2
Vertices
208
Faces
334
Height
0.8989

Textures

  • dz\rocks_bliss\data\rm_boulder3_co.paa

Materials

  • dz\rocks_bliss\data\rm_boulder3.rvmat
3.000 115 verts 164 faces 1 tex
Resolution
3
Vertices
115
Faces
164
Height
0.8938

Textures

  • dz\rocks_bliss\data\rm_boulder3_co.paa

Materials

  • dz\rocks_bliss\data\rm_boulder3.rvmat
4.000 60 verts 76 faces 1 tex
Resolution
4
Vertices
60
Faces
76
Height
0.8938

Textures

  • dz\rocks_bliss\data\rm_boulder3_co.paa

Materials

  • dz\rocks_bliss\data\rm_boulder3.rvmat
Geometry 32 verts 60 faces 0 tex
Resolution
9999999827968
Vertices
32
Faces
60
Height
0.8939

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\granite.rvmat

Named properties (2)

Name Value
rock 1
placement slopelandcontact
LandContact 3 verts 0 faces 0 tex
Resolution
1.9999999739822E+15
Vertices
3
Faces
0
Roadway 20 verts 28 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
20
Faces
28
Height
1.1965

Textures

  • dz\surfaces\data\roadway\stone_ext.paa
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class stone8_moss_lc: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · stone8_moss_lc 0

No Sections in model.cfg.

Textures 2
  • dz\rocks_bliss\data\rm_boulder3_co.paa
  • dz\surfaces\data\roadway\stone_ext.paa
Materials 2
  • dz\data\data\penetration\granite.rvmat
  • dz\rocks_bliss\data\rm_boulder3.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\rocks_bliss\stone8_moss_lc.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\rocks_bliss\stone8_moss_lc.p3d — use the copy button in the page header to paste it elsewhere.