Overview
sofacorner.p3d
Preview courtesy of Sam's Object Finder
LODs
6
Vertices
2,973
Faces
4,166
Textures
1
Materials
2
Size (X × Y × Z)
2.078 × 0.841 × 2.694 m

ODOL v54 · 111,257 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
2.078 m
size_y
0.841 m
size_z
2.694 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.727600336
geometrysphere
1.677091599
sbsource
Visual
shadowoffset
minshadow
1

Mass

mass
100
massreciprocal
0.01
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-1.03877151, -0.420304269, -1.347235084
bboxmaxposition
1.03877151, 0.420304298, 1.347235084
bboxminvisual
-1.03877151, -0.420304269, -1.347235084
bboxmaxvisual
1.03877151, 0.420304298, 1.347235084

Centers

boundingcenter
-0.22367847, 0.412502766, 0.219905019
geometrycenter
-0.029074222, -0.055191949, 0.022542536
centerofmass
0.282833427, -0.119314872, -0.434174329
aimingcenter
-0.029074222, -0.055191949, 0.022542536

ByteIndices

geometry
3
geometryfire
5
geometryview
4
Level of Detail 6
1.000 1,946 verts 3,049 faces 1 tex
Resolution
1
Vertices
1,946
Faces
3,049
Height
0.8234

Textures

  • dz\structures\furniture\chairs\sofacorner\data\sofacorner_co.paa

Materials

  • dz\data\data\default.rvmat
2.000 741 verts 897 faces 1 tex
Resolution
2
Vertices
741
Faces
897
Height
0.8216

Textures

  • dz\structures\furniture\chairs\sofacorner\data\sofacorner_co.paa

Materials

  • dz\data\data\default.rvmat
3.000 126 verts 94 faces 1 tex
Resolution
3
Vertices
126
Faces
94
Height
0.8406

Textures

  • dz\structures\furniture\chairs\sofacorner\data\sofacorner_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 16 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
16
Faces
12
Height
0.7216

Named selections (2)

  • component01
  • component02

Named properties (1)

Name Value
drawimportance 0.075
View Geometry 60 verts 47 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
60
Faces
47
Height
0.8406

Named selections (7)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
Fire Geometry 84 verts 67 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
84
Faces
67
Height
0.8406

Named selections (9)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09

Materials

  • dz\data\data\penetration\mattress.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class SofaCorner: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · SofaCorner 0

No Sections in model.cfg.

Textures 1
  • dz\structures\furniture\chairs\sofacorner\data\sofacorner_co.paa
Materials 2
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\mattress.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\furniture\chairs\sofacorner\sofacorner.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\furniture\Chairs\SofaCorner\SofaCorner.p3d — use the copy button in the page header to paste it elsewhere.