Overview
anvil.p3d
Preview courtesy of Sam's Object Finder
LODs
6
Vertices
1,216
Faces
1,046
Textures
1
Materials
2
Size (X × Y × Z)
0.509 × 0.238 × 0.223 m

ODOL v54 · 43,177 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
0.509 m
size_y
0.238 m
size_z
0.223 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.286448121
geometrysphere
0.300819635
sbsource
Visual
shadowoffset
—
minshadow
6

Mass

mass
30
massreciprocal
0.033333335
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.25473702, -0.11875204, -0.111402005
bboxmaxposition
0.25473702, 0.11875204, 0.111402005
bboxminvisual
-0.25473702, -0.11875204, -0.111402005
bboxmaxvisual
0.25473702, 0.11875204, 0.111402005

Centers

boundingcenter
0, 0.118565969, -0.000002999
geometrycenter
0, 0.000220288, 0
centerofmass
0.024817418, -0.006849091, 0.000000149
aimingcenter
0, 0.000220288, 0

ByteIndices

geometry
4
geometryfire
5
geometryview
5
Level of Detail 6
1.000 560 verts 550 faces 1 tex
Resolution
1
Vertices
560
Faces
550
Height
0.2375

Named selections (1)

  • anvil_lod_1

Textures

  • dz\structures\furniture\various\data\anvil_co.paa

Materials

  • dz\structures\furniture\various\data\anvil.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 350 verts 266 faces 1 tex
Resolution
2
Vertices
350
Faces
266
Height
0.2375

Named selections (1)

  • anvil_lod_2

Textures

  • dz\structures\furniture\various\data\anvil_co.paa

Materials

  • dz\structures\furniture\various\data\anvil.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 186 verts 126 faces 1 tex
Resolution
3
Vertices
186
Faces
126
Height
0.2375

Named selections (1)

  • anvil_lod_3

Textures

  • dz\structures\furniture\various\data\anvil_co.paa

Materials

  • dz\structures\furniture\various\data\anvil.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 88 verts 56 faces 1 tex
Resolution
4
Vertices
88
Faces
56
Height
0.2375

Named selections (1)

  • anvil_lod_4

Textures

  • dz\structures\furniture\various\data\anvil_co.paa

Materials

  • dz\structures\furniture\various\data\anvil.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 16 verts 24 faces 0 tex
Resolution
9999999827968
Vertices
16
Faces
24
Height
0.2371

Named selections (3)

  • component01
  • component02
  • view_geo

Named properties (1)

Name Value
drawimportance 0.01
View Geometry 16 verts 24 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
16
Faces
24
Height
0.2371

Named selections (3)

  • component01
  • component02
  • view_geo

Materials

  • dz\data\data\penetration\iron.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Anvil: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Anvil 0

No Sections in model.cfg.

Textures 1
  • dz\structures\furniture\various\data\anvil_co.paa
Materials 2
  • dz\data\data\penetration\iron.rvmat
  • dz\structures\furniture\various\data\anvil.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\furniture\various\anvil.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\furniture\Various\Anvil.p3d — use the copy button in the page header to paste it elsewhere.