Overview
bar_shelves_dz.p3d
Preview courtesy of Sam's Object Finder
LODs
5
Vertices
995
Faces
334
Textures
1
Materials
2
Size (X × Y × Z)
2.000 × 1.750 × 0.446 m

ODOL v54 · 20,050 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
2.000 m
size_y
1.750 m
size_z
0.446 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
2.059257507
geometrysphere
1.322548032
sbsource
ShadowVolume
shadowoffset
—
minshadow
5

Mass

mass
40
massreciprocal
0.025
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-1.003650188, -0.000000492, -0.445899993
bboxmaxposition
0.99635011, 1.749995589, 0
bboxminvisual
-1.003650188, -0.000000492, -0.445899993
bboxmaxvisual
0.99635011, 1.749995589, 0

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.003650039, 0.842099845, -0.200000063
centerofmass
-0.003650045, 0.842099845, -0.200000077
aimingcenter
-0.003650039, 0.842099845, -0.200000063

ByteIndices

geometry
2
geometryfire
4
geometryview
3
Level of Detail 5
1.000 793 verts 249 faces 1 tex
Resolution
1
Vertices
793
Faces
249
Height
1.7500

Textures

  • dz\structures\furniture\various\data\bar_shelves_dz_co.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 146 verts 43 faces 1 tex
Resolution
2
Vertices
146
Faces
43
Height
1.7500

Textures

  • dz\structures\furniture\various\data\bar_shelves_dz_co.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
1.6842

Named selections (1)

  • component01

Named properties (4)

Name Value
sbsource shadowvolume
prefershadowvolume 0
autocenter 0
drawimportance 0.1
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.9000

Named selections (1)

  • component01
Fire Geometry 40 verts 30 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
40
Faces
30
Height
1.7500

Named selections (5)

  • component01
  • component02
  • component03
  • component04
  • component05

Materials

  • dz\data\data\penetration\wood_desk.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class bar_shelves_DZ: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · bar_shelves_DZ 0

No Sections in model.cfg.

Textures 1
  • dz\structures\furniture\various\data\bar_shelves_dz_co.paa
Materials 2
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\wood_desk.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\furniture\various\bar_shelves_dz.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\furniture\Various\bar_shelves_DZ.p3d — use the copy button in the page header to paste it elsewhere.