Overview
flagholder.p3d
Preview courtesy of Sam's Object Finder
LODs
6
Vertices
430
Faces
394
Textures
1
Materials
1
Size (X × Y × Z)
0.389 × 1.639 × 1.836 m

ODOL v54 · 12,246 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
0.389 m
size_y
1.639 m
size_z
1.836 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.241348386
geometrysphere
0.315000862
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
50.000003815
massreciprocal
0.019999998
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.194394439, -0.819548726, -0.917784989
bboxmaxposition
0.194394439, 0.819548726, 0.917784989
bboxminvisual
-0.194394439, -0.819548726, -0.917784989
bboxmaxvisual
0.194394439, 0.819548726, 0.917784989

Centers

boundingcenter
0.00009802, 0.669071317, 0.726485074
geometrycenter
0, -0.643142879, -0.743666291
centerofmass
0.002054374, -0.586104989, -0.737049401
aimingcenter
0, -0.643142879, -0.743666291

ByteIndices

geometry
3
geometryfire
5
geometryview
4
Level of Detail 6
1.000 154 verts 172 faces 1 tex
Resolution
1
Vertices
154
Faces
172
Height
1.6173

Textures

  • dz\structures\furniture\various\data\flagholder_co.paa

Materials

  • dz\structures\furniture\various\data\flagholder.rvmat
2.000 108 verts 78 faces 1 tex
Resolution
2
Vertices
108
Faces
78
Height
1.6136

Textures

  • dz\structures\furniture\various\data\flagholder_co.paa

Materials

  • dz\structures\furniture\various\data\flagholder.rvmat
3.000 50 verts 30 faces 1 tex
Resolution
3
Vertices
50
Faces
30
Height
1.6136

Textures

  • dz\structures\furniture\various\data\flagholder_co.paa

Materials

  • dz\structures\furniture\various\data\flagholder.rvmat
Geometry 11 verts 14 faces 0 tex
Resolution
9999999827968
Vertices
11
Faces
14
Height
0.3528

Named selections (1)

  • component01
View Geometry 11 verts 14 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
11
Faces
14
Height
0.3528

Named selections (1)

  • component01
Fire Geometry 96 verts 86 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
96
Faces
86
Height
1.6173

Named selections (7)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class FlagHolder: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · FlagHolder 0

No Sections in model.cfg.

Textures 1
  • dz\structures\furniture\various\data\flagholder_co.paa
Materials 1
  • dz\structures\furniture\various\data\flagholder.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\furniture\various\flagholder.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\furniture\Various\FlagHolder.p3d — use the copy button in the page header to paste it elsewhere.