Overview
fusebox.p3d
Preview courtesy of Sam's Object Finder
LODs
4
Vertices
235
Faces
312
Textures
1
Materials
1
Size (X × Y × Z)
0.700 × 1.800 × 0.071 m

ODOL v54 · 10,122 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
0.700 m
size_y
1.800 m
size_z
0.071 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.834725976
geometrysphere
0.966312528
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
50
massreciprocal
0.02
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.350000024, 0, -0.010000001
bboxmaxposition
0.350000024, 1.800000072, 0.060987189
bboxminvisual
-0.350000024, 0, -0.010000001
bboxmaxvisual
0.350000024, 1.800000072, 0.060987189

Centers

boundingcenter
0, 0, 0
geometrycenter
0, 0.900000036, 0.025493594
centerofmass
0, 0.899999976, 0.025493596
aimingcenter
0, 0.900000036, 0.025493594

ByteIndices

geometry
2
geometryfire
3
geometryview
2
Level of Detail 4
0.000 199 verts 290 faces 1 tex
Resolution
0
Vertices
199
Faces
290
Height
1.8000

Named selections (1)

  • fusebox_00

Textures

  • dz\structures\furniture\various\data\fusebox_co.paa

Materials

  • dz\structures\furniture\various\data\fusebox.rvmat
1.000 20 verts 10 faces 1 tex
Resolution
1
Vertices
20
Faces
10
Height
1.8000

Named selections (1)

  • fusebox_00

Textures

  • dz\structures\furniture\various\data\fusebox_co.paa

Materials

  • dz\structures\furniture\various\data\fusebox.rvmat
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
1.8000

Named selections (1)

  • component01

Named properties (2)

Name Value
autocenter 0
drawimportance 0.01
Fire Geometry 8 verts 6 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
6
Height
1.8000

Named selections (1)

  • component01
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class FuseBox: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · FuseBox 0

No Sections in model.cfg.

Textures 1
  • dz\structures\furniture\various\data\fusebox_co.paa
Materials 1
  • dz\structures\furniture\various\data\fusebox.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\furniture\various\fusebox.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\furniture\Various\FuseBox.p3d — use the copy button in the page header to paste it elsewhere.