Overview
grinder.p3d
Preview courtesy of Sam's Object Finder
LODs
9
Vertices
5,678
Faces
4,720
Textures
1
Materials
2
Size (X × Y × Z)
0.463 × 0.318 × 0.342 m

ODOL v54 · 153,182 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
0.463 m
size_y
0.318 m
size_z
0.342 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.301598758
geometrysphere
0.29314661
sbsource
Visual
shadowoffset
minshadow
9

Mass

mass
49.999996185
massreciprocal
0.020000001
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.231252506, -0.158825502, -0.170813501
bboxmaxposition
0.231252506, 0.158825502, 0.170813501
bboxminvisual
-0.231252506, -0.158825502, -0.170813501
bboxmaxvisual
0.231252506, 0.158825502, 0.170813501

Centers

boundingcenter
0.000024498, 0.158825502, 0.032126509
geometrycenter
-0.002311893, -0.002906203, -0.013495855
centerofmass
-0.002311897, -0.002906207, -0.01349586
aimingcenter
-0.002311893, -0.002906203, -0.013495855

ByteIndices

geometry
6
geometryfire
8
geometryview
7
Level of Detail 9
1.000 2,622 verts 2,236 faces 1 tex
Resolution
1
Vertices
2,622
Faces
2,236
Height
0.3161

Textures

  • dz\structures\furniture\various\data\grinder_co.paa

Materials

  • dz\structures\furniture\various\data\grinder.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 1,437 verts 1,117 faces 1 tex
Resolution
2
Vertices
1,437
Faces
1,117
Height
0.3161

Textures

  • dz\structures\furniture\various\data\grinder_co.paa

Materials

  • dz\structures\furniture\various\data\grinder.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 686 verts 551 faces 1 tex
Resolution
3
Vertices
686
Faces
551
Height
0.3161

Textures

  • dz\structures\furniture\various\data\grinder_co.paa

Materials

  • dz\structures\furniture\various\data\grinder.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 369 verts 278 faces 1 tex
Resolution
4
Vertices
369
Faces
278
Height
0.3157

Textures

  • dz\structures\furniture\various\data\grinder_co.paa

Materials

  • dz\structures\furniture\various\data\grinder.rvmat

Named properties (1)

Name Value
lodnoshadow 1
5.000 220 verts 142 faces 1 tex
Resolution
5
Vertices
220
Faces
142
Height
0.3160

Textures

  • dz\structures\furniture\various\data\grinder_co.paa

Materials

  • dz\structures\furniture\various\data\grinder.rvmat

Named properties (1)

Name Value
lodnoshadow 1
6.000 170 verts 100 faces 1 tex
Resolution
6
Vertices
170
Faces
100
Height
0.3166

Textures

  • dz\structures\furniture\various\data\grinder_co.paa

Materials

  • dz\structures\furniture\various\data\grinder.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
12
Height
0.3118

Named selections (1)

  • component01

Named properties (1)

Name Value
drawimportance 0.01
View Geometry 70 verts 120 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
70
Faces
120
Height
0.3163

Named selections (5)

  • component01
  • component02
  • component03
  • component04
  • component05
Fire Geometry 96 verts 164 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
96
Faces
164
Height
0.3177

Named selections (7)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class grinder: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · grinder 0

No Sections in model.cfg.

Textures 1
  • dz\structures\furniture\various\data\grinder_co.paa
Materials 2
  • dz\data\data\penetration\metalplate.rvmat
  • dz\structures\furniture\various\data\grinder.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\furniture\various\grinder.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\furniture\Various\grinder.p3d — use the copy button in the page header to paste it elsewhere.