Overview
table_dz.p3d
Preview courtesy of Sam's Object Finder
LODs
6
Vertices
571
Faces
309
Textures
2
Materials
2
Size (X × Y × Z)
1.165 × 0.907 × 1.483 m

ODOL v54 · 18,362 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
1.165 m
size_y
0.907 m
size_z
1.483 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.044893861
geometrysphere
1.037825704
sbsource
ShadowVolume
shadowoffset
minshadow
6

Mass

mass
250
massreciprocal
0.004
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-0.582484484, -0.453672051, -0.741508484
bboxmaxposition
0.582484484, 0.453672051, 0.741508484
bboxminvisual
-0.582484484, -0.453672051, -0.741508484
bboxmaxvisual
0.582484484, 0.453672051, 0.741508484

Centers

boundingcenter
0.001291186, 0.408672035, 0.005186856
geometrycenter
-0.000612438, 0.01583612, 0
centerofmass
0.004337398, 0.027283456, -0.002479302
aimingcenter
-0.000612438, 0.01583612, 0

ByteIndices

geometry
3
geometryfire
5
geometryview
5
roadway
4
Level of Detail 6
1.000 280 verts 140 faces 1 tex
Resolution
1
Vertices
280
Faces
140
Height
0.8600

Textures

  • dz\structures\furniture\various\data\table_dz_co.paa

Materials

  • dz\structures\furniture\various\data\table_dz.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 132 verts 72 faces 1 tex
Resolution
2
Vertices
132
Faces
72
Height
0.8540

Textures

  • dz\structures\furniture\various\data\table_dz_co.paa

Materials

  • dz\structures\furniture\various\data\table_dz.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 75 verts 36 faces 1 tex
Resolution
3
Vertices
75
Faces
36
Height
0.8520

Named selections (1)

  • weld

Textures

  • dz\structures\furniture\various\data\table_dz_co.paa

Materials

  • dz\structures\furniture\various\data\table_dz.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 40 verts 30 faces 0 tex
Resolution
9999999827968
Vertices
40
Faces
30
Height
0.8687

Named selections (5)

  • component01
  • component02
  • component03
  • component04
  • component05

Named properties (4)

Name Value
dammage no
sbsource shadowvolume
prefershadowvolume 0
drawimportance 0.01
Roadway 4 verts 1 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
4
Faces
1

Textures

  • dz\surfaces\data\roadway\wood_planks_int.paa
View Geometry 40 verts 30 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
40
Faces
30
Height
0.8602

Named selections (5)

  • component01
  • component02
  • component03
  • component04
  • component05

Materials

  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class table_DZ: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · table_DZ 0

No Sections in model.cfg.

Textures 2
  • dz\structures\furniture\various\data\table_dz_co.paa
  • dz\surfaces\data\roadway\wood_planks_int.paa
Materials 2
  • dz\data\data\penetration\wood.rvmat
  • dz\structures\furniture\various\data\table_dz.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\furniture\various\table_dz.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\furniture\Various\table_DZ.p3d — use the copy button in the page header to paste it elsewhere.