Overview
LODs
3
Vertices
1,042
Faces
981
Textures
1
Materials
1
Size (X × Y × Z)
2.449 × 0.115 × 2.547 m

ODOL v54 · 33,642 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
2.449 m
size_y
0.115 m
size_z
2.547 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
1
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.621039391
geometrysphere
0
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-1.224364996, -0.057378605, -1.273485065
bboxmaxposition
1.224364996, 0.057378601, 1.273485065
bboxminvisual
-1.224364996, -0.057378605, -1.273485065
bboxmaxvisual
1.224364996, 0.057378601, 1.273485065

Centers

boundingcenter
-0.041714966, 0.041916203, -0.164834976
geometrycenter
0.041714966, -0.041916203, 0.164834976
centerofmass
0, 0, 0
aimingcenter
0.041714966, -0.041916203, 0.164834976

ByteIndices

geometry
2
geometryfire
2
geometryview
2
Level of Detail 3
1.000 741 verts 740 faces 1 tex
Resolution
1
Vertices
741
Faces
740
Height
0.1148

Textures

  • dz\structures\industrial\cementworks\data\ground_garbage_co.paa

Materials

  • dz\structures\industrial\cementworks\data\ground_garbage.rvmat
2.000 301 verts 241 faces 1 tex
Resolution
2
Vertices
301
Faces
241
Height
0.1148

Textures

  • dz\structures\industrial\cementworks\data\ground_garbage_co.paa

Materials

  • dz\structures\industrial\cementworks\data\ground_garbage.rvmat
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class ground_garbage_square7_fix: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · ground_garbage_square7_fix 0

No Sections in model.cfg.

Textures 1
  • dz\structures\industrial\cementworks\data\ground_garbage_co.paa
Materials 1
  • dz\structures\industrial\cementworks\data\ground_garbage.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\industrial\cementworks\proxy\ground_garbage_square7_fix.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\industrial\cementworks\Proxy\ground_garbage_square7_fix.p3d — use the copy button in the page header to paste it elsewhere.