Overview
misc_boxwooden
Preview courtesy of Sam's Object Finder
LODs
6
Vertices
448
Faces
304
Textures
1
Materials
3
Size (X × Y × Z)
1.003 × 0.973 × 1.003 m

ODOL v54 · 15,029 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
1.003 m
size_y
0.973 m
size_z
1.003 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.842984319
geometrysphere
0.842984259
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
50
massreciprocal
0.02
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-0.501548529, -0.486694068, -0.501547992
bboxmaxposition
0.501548529, 0.486694098, 0.501547992
bboxminvisual
-0.501548529, -0.486694068, -0.501547992
bboxmaxvisual
0.501548529, 0.486694098, 0.501547992

Centers

boundingcenter
0.001148492, 0.486648977, -0.001972005
geometrycenter
0.000000507, 0.000000015, 0.000000507
centerofmass
0.000000515, 0.000000029, 0.000000248
aimingcenter
0.000000507, 0.000000015, 0.000000507

ByteIndices

geometry
3
geometryfire
5
geometryview
4
Level of Detail 6
1.000 200 verts 108 faces 1 tex
Resolution
1
Vertices
200
Faces
108
Height
0.9734

Textures

  • dz\structures\industrial\cementworks\data\drevena_bedna_co.paa

Materials

  • dz\structures\industrial\cementworks\data\drevena_bedna.rvmat
2.000 152 verts 76 faces 1 tex
Resolution
2
Vertices
152
Faces
76
Height
0.9734

Textures

  • dz\structures\industrial\cementworks\data\drevena_bedna_co.paa

Materials

  • dz\data\data\default.rvmat
3.000 24 verts 12 faces 1 tex
Resolution
3
Vertices
24
Faces
12
Height
0.9734

Textures

  • dz\structures\industrial\cementworks\data\drevena_bedna_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 8 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
12
Height
0.9734

Named selections (1)

  • component01

Named properties (1)

Name Value
damage no
View Geometry 8 verts 12 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
12
Height
0.9734

Named selections (1)

  • component01

Named properties (1)

Name Value
damage no
Fire Geometry 56 verts 84 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
56
Faces
84
Height
0.9734

Named selections (7)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07

Materials

  • dz\data\data\penetration\wood_desk.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Misc_BoxWooden: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Misc_BoxWooden 0

No Sections in model.cfg.

Textures 1
  • dz\structures\industrial\cementworks\data\drevena_bedna_co.paa
Materials 3
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\wood_desk.rvmat
  • dz\structures\industrial\cementworks\data\drevena_bedna.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\industrial\cementworks\proxy\misc_boxwooden.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\industrial\cementworks\Proxy\Misc_BoxWooden.p3d — use the copy button in the page header to paste it elsewhere.