Overview
barn_metal_big_grey.p3d
Preview courtesy of Sam's Object Finder
LODs
15
Vertices
61,396
Faces
47,134
Textures
9
Materials
11
Proxies
1
Size (X × Y × Z)
41.336 × 20.406 × 59.929 m

ODOL v54 · 1,187,850 bytes · Skeleton bones: 4 · Sections: 0

ODOL Flags 42

Size

size_x
41.336 m
size_y
20.406 m
size_z
59.929 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
31.243835449
geometrysphere
32.673625946
sbsource
Visual
shadowoffset
—
minshadow
6

Mass

mass
100001.6015625
massreciprocal
0.00001
armor
200
armorreciprocal
0.005

Map

maptype
3
map
building

Properties

class
house
damage
no

Bounds

bboxminposition
-20.668106079, -10.203168869, -29.96428299
bboxmaxposition
20.668106079, 10.203168869, 29.96428299
bboxminvisual
-20.668106079, -10.203168869, -29.96428299
bboxmaxvisual
20.668106079, 10.203168869, 29.96428299

Centers

boundingcenter
-0.564455986, 5.435536385, -1.371182442
geometrycenter
0.562906265, -0.013516426, -1.853868484
centerofmass
0.764985681, -2.486789465, -1.785369515
aimingcenter
0.562906265, -0.013516426, -1.853868484

ByteIndices

memory
9
geometry
8
geometryfire
14
geometryview
13
roadway
10
paths
11
hitpoints
12
Level of Detail 15
1.000 23,907 verts 16,946 faces 4 tex
Resolution
1
Vertices
23,907
Faces
16,946
Height
20.3690
Proxies
1

Proxies (1)

  • dz\structures\industrial\farms\proxy\barn_metal_lod1_proxy

Named selections (4)

  • doors1
  • doors2
  • doors3
  • doors4

Textures

  • dz\structures\industrial\farms\data\barn_000_grey_co.paa
  • dz\structures\industrial\farms\data\barn_001_grey_co.paa
  • dz\structures\industrial\farms\data\barn_005_grey_co.paa
  • dz\structures\industrial\farms\data\barn_006_co.paa

Materials

  • dz\structures\industrial\farms\data\barn_000.rvmat
  • dz\structures\industrial\farms\data\barn_001.rvmat
  • dz\structures\industrial\farms\data\barn_005.rvmat
  • dz\structures\industrial\farms\data\barn_006.rvmat
  • dz\structures\industrial\farms\data\barn_multi_1_grey.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 13,741 verts 8,696 faces 4 tex
Resolution
2
Vertices
13,741
Faces
8,696
Height
20.3690
Proxies
1

Proxies (1)

  • dz\structures\industrial\farms\proxy\barn_metal_lod1_proxy

Named selections (4)

  • doors1
  • doors2
  • doors3
  • doors4

Textures

  • dz\structures\industrial\farms\data\barn_000_grey_co.paa
  • dz\structures\industrial\farms\data\barn_001_grey_co.paa
  • dz\structures\industrial\farms\data\barn_005_grey_co.paa
  • dz\structures\industrial\farms\data\barn_006_co.paa

Materials

  • dz\structures\industrial\farms\data\barn_000.rvmat
  • dz\structures\industrial\farms\data\barn_001.rvmat
  • dz\structures\industrial\farms\data\barn_005.rvmat
  • dz\structures\industrial\farms\data\barn_006.rvmat
  • dz\structures\industrial\farms\data\barn_multi_1_grey.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 6,627 verts 3,618 faces 4 tex
Resolution
3
Vertices
6,627
Faces
3,618
Height
20.3690
Proxies
1

Proxies (1)

  • dz\structures\industrial\farms\proxy\barn_metal_lod1_proxy

Named selections (4)

  • doors1
  • doors2
  • doors3
  • doors4

Textures

  • dz\structures\industrial\farms\data\barn_000_grey_co.paa
  • dz\structures\industrial\farms\data\barn_001_grey_co.paa
  • dz\structures\industrial\farms\data\barn_005_grey_co.paa
  • dz\structures\industrial\farms\data\barn_006_co.paa

Materials

  • dz\structures\industrial\farms\data\barn_000.rvmat
  • dz\structures\industrial\farms\data\barn_001.rvmat
  • dz\structures\industrial\farms\data\barn_005.rvmat
  • dz\structures\industrial\farms\data\barn_006.rvmat
  • dz\structures\industrial\farms\data\barn_multi_1_grey.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 3,268 verts 1,689 faces 4 tex
Resolution
4
Vertices
3,268
Faces
1,689
Height
20.3367
Proxies
1

Proxies (1)

  • dz\structures\industrial\farms\proxy\barn_metal_lod1_proxy

Named selections (4)

  • doors1
  • doors2
  • doors3
  • doors4

Textures

  • dz\structures\industrial\farms\data\barn_000_grey_co.paa
  • dz\structures\industrial\farms\data\barn_001_grey_co.paa
  • dz\structures\industrial\farms\data\barn_005_grey_co.paa
  • dz\structures\industrial\farms\data\barn_006_co.paa

Materials

  • dz\structures\industrial\farms\data\barn_000.rvmat
  • dz\structures\industrial\farms\data\barn_001.rvmat
  • dz\structures\industrial\farms\data\barn_005.rvmat
  • dz\structures\industrial\farms\data\barn_006.rvmat
  • dz\structures\industrial\farms\data\barn_multi_1_grey.rvmat

Named properties (1)

Name Value
lodnoshadow 1
5.000 1,773 verts 943 faces 2 tex
Resolution
5
Vertices
1,773
Faces
943
Height
20.3367
Proxies
1

Proxies (1)

  • dz\structures\industrial\farms\proxy\barn_metal_lod1_proxy

Named selections (4)

  • doors1
  • doors2
  • doors3
  • doors4

Textures

  • dz\structures\industrial\farms\data\barn_000_grey_co.paa
  • dz\structures\industrial\farms\data\barn_001_grey_co.paa

Materials

  • dz\structures\industrial\farms\data\barn_000.rvmat
  • dz\structures\industrial\farms\data\barn_001.rvmat
  • dz\structures\industrial\farms\data\barn_multi_1_lod_grey.rvmat

Named properties (1)

Name Value
lodnoshadow 1
6.000 1,025 verts 473 faces 2 tex
Resolution
6
Vertices
1,025
Faces
473
Height
20.3367
Proxies
1

Proxies (1)

  • dz\structures\industrial\farms\proxy\barn_metal_lod1_proxy

Named selections (4)

  • doors1
  • doors2
  • doors3
  • doors4

Textures

  • dz\structures\industrial\farms\data\barn_000_grey_co.paa
  • dz\structures\industrial\farms\data\barn_001_grey_co.paa

Materials

  • dz\data\data\default.rvmat
  • dz\structures\industrial\farms\data\barn_000.rvmat
  • dz\structures\industrial\farms\data\barn_multi_1_lod_grey.rvmat

Named properties (1)

Name Value
lodnoshadow 1
7.000 606 verts 264 faces 1 tex
Resolution
7
Vertices
606
Faces
264
Height
20.3367

Named selections (4)

  • doors1
  • doors2
  • doors3
  • doors4

Textures

  • dz\structures\industrial\farms\data\barn_000_grey_co.paa

Materials

  • dz\structures\industrial\farms\data\barn_000.rvmat
  • dz\structures\industrial\farms\data\barn_multi_1_lod_grey.rvmat
8.000 48 verts 24 faces 1 tex
Resolution
8
Vertices
48
Faces
24
Height
20.3367

Textures

  • dz\structures\industrial\farms\data\barn_mlod_grey_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 774 verts 1,147 faces 0 tex
Resolution
9999999827968
Vertices
774
Faces
1,147
Height
20.3472

Named selections (4)

  • doors1
  • doors2
  • doors3
  • doors4

Named properties (3)

Name Value
class house
map building
damage no
Memory 259 verts 0 faces 0 tex
Roadway 60 verts 32 faces 4 tex
Resolution
3.0000000280822E+15
Vertices
60
Faces
32
Height
18.0879

Textures

  • dz\surfaces\data\roadway\concrete_ext.paa
  • dz\surfaces\data\roadway\concrete_int.paa
  • dz\surfaces\data\roadway\metal_stairs_ext.paa
  • dz\surfaces\data\roadway\metal_thin_ext.paa
Paths 240 verts 279 faces 0 tex
Resolution
3.9999999479644E+15
Vertices
240
Faces
279
Height
12.6206

Named selections (9)

  • in1
  • in2
  • in3
  • in4
  • in5
  • in6
  • in7
  • in8
  • in9
Hitpoints 16 verts 0 faces 0 tex
Resolution
5.0000001362821E+15
Vertices
16
Faces
0
Height
2.2029

Named selections (4)

  • doors1
  • doors2
  • doors3
  • doors4
View Geometry 740 verts 568 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
740
Faces
568
Height
20.3472

Named selections (4)

  • doors1
  • doors2
  • doors3
  • doors4

Named properties (3)

Name Value
class house
map building
damage no
Fire Geometry 8,312 verts 12,455 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8,312
Faces
12,455
Height
20.3690
Proxies
1

Proxies (1)

  • dz\structures\industrial\farms\proxy\barn_metal_lod1_proxy

Named selections (4)

  • doors1
  • doors2
  • doors3
  • doors4

Materials

  • dz\data\data\penetration\bricks.rvmat
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\ironplate.rvmat
model.cfg
class CfgSkeletons
{
	class Skeleton4Doors
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"doors1", "",
			"doors2", "",
			"doors3", "",
			"doors4", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Barn_Metal_Big_Grey: Default
	{
		SkeletonName = "Skeleton4Doors";
		class Animations
		{
			class Doors1
			{
				type = "Rotation";
				source = "doors1";
				selection = "doors1";
				axis = "doors1_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.9198622";
			};
			class Doors2
			{
				type = "Rotation";
				source = "doors2";
				selection = "doors2";
				axis = "doors2_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "2.8274333";
			};
			class Doors3
			{
				type = "Rotation";
				source = "doors3";
				selection = "doors3";
				axis = "doors3_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "2.1991148";
			};
			class Doors4
			{
				type = "Rotation";
				source = "doors4";
				selection = "doors4";
				axis = "doors4_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.850049";
			};
		};
	};
};
CfgSkeletons · Skeleton4Doors 4
BoneParent
doors1 —
doors2 —
doors3 —
doors4 —
CfgModels · Barn_Metal_Big_Grey 0

No Sections in model.cfg.

Proxies 1
  • dz\structures\industrial\farms\proxy\barn_metal_lod1_proxy
Textures 9
  • dz\structures\industrial\farms\data\barn_000_grey_co.paa
  • dz\structures\industrial\farms\data\barn_001_grey_co.paa
  • dz\structures\industrial\farms\data\barn_005_grey_co.paa
  • dz\structures\industrial\farms\data\barn_006_co.paa
  • dz\structures\industrial\farms\data\barn_mlod_grey_co.paa
  • dz\surfaces\data\roadway\concrete_ext.paa
  • dz\surfaces\data\roadway\concrete_int.paa
  • dz\surfaces\data\roadway\metal_stairs_ext.paa
  • dz\surfaces\data\roadway\metal_thin_ext.paa
Materials 11
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\bricks.rvmat
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\ironplate.rvmat
  • dz\structures\industrial\farms\data\barn_000.rvmat
  • dz\structures\industrial\farms\data\barn_001.rvmat
  • dz\structures\industrial\farms\data\barn_005.rvmat
  • dz\structures\industrial\farms\data\barn_006.rvmat
  • dz\structures\industrial\farms\data\barn_multi_1_grey.rvmat
  • dz\structures\industrial\farms\data\barn_multi_1_lod_grey.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\industrial\farms\barn_metal_big_grey.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\industrial\Farms\Barn_Metal_Big_Grey.p3d — use the copy button in the page header to paste it elsewhere.