Overview
factory_lathes.p3d
Preview courtesy of Sam's Object Finder
LODs
11
Vertices
72,410
Faces
51,685
Textures
16
Materials
19
Proxies
13
Size (X × Y × Z)
48.831 × 16.238 × 29.275 m

ODOL v54 · 1,766,792 bytes · Skeleton bones: 11 · Sections: 0

ODOL Flags 41

Size

size_x
48.831 m
size_y
16.238 m
size_z
29.275 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
25.741716385
geometrysphere
23.555225372
sbsource
Visual
shadowoffset
—
minshadow
11

Mass

mass
99999.1640625
massreciprocal
0.00001
armor
200
armorreciprocal
0.005

Map

maptype
3
map
building

Properties

class
house
damage
no

Bounds

bboxminposition
-24.415599823, -8.119204521, -14.637300491
bboxmaxposition
24.415599823, 8.119204521, 14.637300491
bboxminvisual
-24.415599823, -8.119204521, -14.637300491
bboxmaxvisual
24.415599823, 8.119204521, 14.637300491

Centers

boundingcenter
-4.161400795, 6.010596275, -0.803199768
geometrycenter
-0.611000061, 0.005023479, 1.659599781
centerofmass
1.095736504, -3.493484974, -0.352238357
aimingcenter
-0.611000061, 0.005023479, 1.659599781

ByteIndices

memory
6
geometry
5
geometryfire
10
geometryview
9
roadway
7
paths
8
Level of Detail 11
1.000 28,848 verts 18,379 faces 6 tex
Resolution
1
Vertices
28,848
Faces
18,379
Height
16.2242
Proxies
13

Proxies (13)

  • dz\structures\furniture\cases\dhangar_borwnskrin\dhangar_brownskrin
  • dz\structures\furniture\cases\dhangar_borwnskrin\dhangar_brownskrin_open
  • dz\structures\furniture\cases\library_a\library_a
  • dz\structures\furniture\cases\locker\locker_closed_blue_v1
  • dz\structures\furniture\cases\locker\locker_open_blue_v2
  • dz\structures\furniture\cases\metalcrate\metalcrate
  • dz\structures\furniture\chairs\ch_mod_c\ch_mod_c
  • dz\structures\furniture\decoration\box_c\box_c
  • dz\structures\furniture\decoration\flowers\flower_01
  • dz\structures\furniture\lighting\fluor_lamp\fluor_lamp
  • dz\structures\furniture\tables\conference_table_a\conference_table_a
  • dz\structures\furniture\various\soustruh_proxy
  • dz\structures\industrial\houses\proxy\housev2_03_int

Named selections (10)

  • doors1
  • doors10
  • doors2
  • doors3
  • doors4
  • doors5
  • doors6
  • doors7
  • doors8
  • doors9

Textures

  • dz\structures\data\alpha\glass_int_new_dam_ca.paa
  • dz\structures\data\metal_plate_wave_co.paa
  • dz\structures\residential\houses\data\housev_1i1_window_co.paa
  • dz\structures\residential\houses\data\housev_1t_tin_roof_co.paa
  • dz\structures\residential\houses\data\housev_2i_alpha_faces_ca.paa
  • dz\structures\residential\houses\data\housev_2l_alpha_faces_ca.paa

Materials

  • dz\structures\data\alpha\glass_int_new_dam.rvmat
  • dz\structures\industrial\houses\data\destruct_none_housev2_03_windows.rvmat
  • dz\structures\industrial\houses\data\housev2_03_alpha_faces.rvmat
  • dz\structures\industrial\houses\data\housev2_03_alpha_faces_02.rvmat
  • dz\structures\industrial\houses\data\housev2_03_int_multi.rvmat
  • dz\structures\industrial\houses\data\housev2_03_metal_plates.rvmat
  • dz\structures\industrial\houses\data\housev2_03_multi_01.rvmat
  • dz\structures\industrial\houses\data\housev2_03_multi_02.rvmat
  • dz\structures\industrial\houses\data\housev2_03_multi_03.rvmat
  • dz\structures\industrial\houses\data\housev2_03_multi_04.rvmat
  • dz\structures\industrial\houses\data\housev2_03_tin_roof.rvmat
  • dz\structures\industrial\houses\data\housev2_03_windows.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 17,897 verts 10,453 faces 6 tex
Resolution
2
Vertices
17,897
Faces
10,453
Height
16.2242

Textures

  • dz\structures\data\metal\metal_red_dirty_co.paa
  • dz\structures\data\metal_plate_wave_co.paa
  • dz\structures\data\metal_plates_old_co.paa
  • dz\structures\residential\houses\data\housev_1i1_window_co.paa
  • dz\structures\residential\houses\data\housev_1t_tin_roof_co.paa
  • dz\structures\residential\houses\data\housev_2l_alpha_faces_ca.paa

Materials

  • dz\structures\industrial\houses\data\destruct_none_housev2_03_windows.rvmat
  • dz\structures\industrial\houses\data\housev2_03_alpha_faces.rvmat
  • dz\structures\industrial\houses\data\housev2_03_metal_plates.rvmat
  • dz\structures\industrial\houses\data\housev2_03_metal_plates_2.rvmat
  • dz\structures\industrial\houses\data\housev2_03_metal_red.rvmat
  • dz\structures\industrial\houses\data\housev2_03_multi_01.rvmat
  • dz\structures\industrial\houses\data\housev2_03_multi_02.rvmat
  • dz\structures\industrial\houses\data\housev2_03_multi_03.rvmat
  • dz\structures\industrial\houses\data\housev2_03_multi_04.rvmat
  • dz\structures\industrial\houses\data\housev2_03_tin_roof.rvmat
  • dz\structures\industrial\houses\data\housev2_03_windows.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 8,678 verts 5,078 faces 5 tex
Resolution
3
Vertices
8,678
Faces
5,078
Height
13.9067

Textures

  • dz\structures\data\metal\metal_red_dirty_co.paa
  • dz\structures\data\metal_plate_wave_co.paa
  • dz\structures\data\metal_plates_old_co.paa
  • dz\structures\residential\houses\data\housev_1i1_window_co.paa
  • dz\structures\residential\houses\data\housev_1t_tin_roof_co.paa

Materials

  • dz\structures\industrial\houses\data\destruct_none_housev2_03_windows.rvmat
  • dz\structures\industrial\houses\data\housev2_03_metal_plates.rvmat
  • dz\structures\industrial\houses\data\housev2_03_metal_plates_2.rvmat
  • dz\structures\industrial\houses\data\housev2_03_metal_red.rvmat
  • dz\structures\industrial\houses\data\housev2_03_multi_01.rvmat
  • dz\structures\industrial\houses\data\housev2_03_multi_02.rvmat
  • dz\structures\industrial\houses\data\housev2_03_multi_03.rvmat
  • dz\structures\industrial\houses\data\housev2_03_multi_04.rvmat
  • dz\structures\industrial\houses\data\housev2_03_tin_roof.rvmat
  • dz\structures\industrial\houses\data\housev2_03_windows.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 4,904 verts 2,532 faces 5 tex
Resolution
4
Vertices
4,904
Faces
2,532
Height
13.9067

Textures

  • dz\structures\data\metal\metal_red_dirty_co.paa
  • dz\structures\data\metal_plate_wave_co.paa
  • dz\structures\industrial\houses\data\housev2_03_mlod_co.paa
  • dz\structures\residential\houses\data\housev_1i1_window_co.paa
  • dz\structures\residential\houses\data\housev_1t_tin_roof_co.paa

Materials

  • dz\structures\industrial\houses\data\destruct_none_housev2_03_windows.rvmat
  • dz\structures\industrial\houses\data\housev2_03_metal_plates.rvmat
  • dz\structures\industrial\houses\data\housev2_03_metal_red.rvmat
  • dz\structures\industrial\houses\data\housev2_03_mlod.rvmat
  • dz\structures\industrial\houses\data\housev2_03_multi_01.rvmat
  • dz\structures\industrial\houses\data\housev2_03_multi_02.rvmat
  • dz\structures\industrial\houses\data\housev2_03_multi_03.rvmat
  • dz\structures\industrial\houses\data\housev2_03_multi_04.rvmat
  • dz\structures\industrial\houses\data\housev2_03_tin_roof.rvmat
  • dz\structures\industrial\houses\data\housev2_03_windows.rvmat

Named properties (1)

Name Value
lodnoshadow 1
5.000 908 verts 439 faces 1 tex
Resolution
5
Vertices
908
Faces
439
Height
13.9089

Textures

  • dz\structures\industrial\houses\data\housev2_03_mlod_co.paa

Materials

  • dz\structures\industrial\houses\data\housev2_03_mlod.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 1,647 verts 2,301 faces 0 tex
Resolution
9999999827968
Vertices
1,647
Faces
2,301
Height
16.2200
Proxies
11

Proxies (11)

  • dz\structures\furniture\cases\dhangar_borwnskrin\dhangar_brownskrin
  • dz\structures\furniture\cases\dhangar_borwnskrin\dhangar_brownskrin_open
  • dz\structures\furniture\cases\library_a\library_a
  • dz\structures\furniture\cases\locker\locker_closed_blue_v1
  • dz\structures\furniture\cases\locker\locker_open_blue_v2
  • dz\structures\furniture\cases\metalcrate\metalcrate
  • dz\structures\furniture\chairs\ch_mod_c\ch_mod_c
  • dz\structures\furniture\decoration\box_c\box_c
  • dz\structures\furniture\tables\conference_table_a\conference_table_a
  • dz\structures\furniture\various\soustruh_proxy
  • dz\structures\industrial\houses\proxy\housev2_03_int

Named selections (10)

  • doors1
  • doors10
  • doors2
  • doors3
  • doors4
  • doors5
  • doors6
  • doors7
  • doors8
  • doors9

Named properties (3)

Name Value
map building
damage no
class house
Memory 579 verts 0 faces 0 tex
Roadway 204 verts 117 faces 7 tex
Resolution
3.0000000280822E+15
Vertices
204
Faces
117
Height
13.1398

Textures

  • dz\surfaces\data\roadway\ceramic_tiles_int.paa
  • dz\surfaces\data\roadway\ceramic_tiles_roof_ext.paa
  • dz\surfaces\data\roadway\concrete_ext.paa
  • dz\surfaces\data\roadway\concrete_int.paa
  • dz\surfaces\data\roadway\concrete_stairs_ext.paa
  • dz\surfaces\data\roadway\metal_thin_ext.paa
  • dz\surfaces\data\roadway\textile_carpet_int.paa
Paths 455 verts 439 faces 0 tex
Resolution
3.9999999479644E+15
Vertices
455
Faces
439
Height
2.5858

Named selections (24)

  • in1
  • in10
  • in11
  • in12
  • in13
  • in14
  • in15
  • in16
  • in17
  • in18
  • in19
  • in2
  • in20
  • in21
  • in22
  • in23
  • in24
  • in3
  • in4
  • in5
  • in6
  • in7
  • in8
  • in9
View Geometry 1,191 verts 909 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
1,191
Faces
909
Height
13.8740
Proxies
11

Proxies (11)

  • dz\structures\furniture\cases\dhangar_borwnskrin\dhangar_brownskrin
  • dz\structures\furniture\cases\dhangar_borwnskrin\dhangar_brownskrin_open
  • dz\structures\furniture\cases\library_a\library_a
  • dz\structures\furniture\cases\locker\locker_closed_blue_v1
  • dz\structures\furniture\cases\locker\locker_open_blue_v2
  • dz\structures\furniture\cases\metalcrate\metalcrate
  • dz\structures\furniture\chairs\ch_mod_c\ch_mod_c
  • dz\structures\furniture\decoration\box_c\box_c
  • dz\structures\furniture\tables\conference_table_a\conference_table_a
  • dz\structures\furniture\various\soustruh_proxy
  • dz\structures\industrial\houses\proxy\housev2_03_int

Named selections (10)

  • doors1
  • doors10
  • doors2
  • doors3
  • doors4
  • doors5
  • doors6
  • doors7
  • doors8
  • doors9

Named properties (3)

Name Value
map building
damage no
class house
Fire Geometry 7,099 verts 11,038 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
7,099
Faces
11,038
Height
13.9065
Proxies
13

Proxies (13)

  • dz\structures\furniture\cases\dhangar_borwnskrin\dhangar_brownskrin
  • dz\structures\furniture\cases\dhangar_borwnskrin\dhangar_brownskrin_open
  • dz\structures\furniture\cases\library_a\library_a
  • dz\structures\furniture\cases\locker\locker_closed_blue_v1
  • dz\structures\furniture\cases\locker\locker_open_blue_v2
  • dz\structures\furniture\cases\metalcrate\metalcrate
  • dz\structures\furniture\chairs\ch_mod_c\ch_mod_c
  • dz\structures\furniture\decoration\box_c\box_c
  • dz\structures\furniture\decoration\flowers\flower_01
  • dz\structures\furniture\lighting\fluor_lamp\fluor_lamp
  • dz\structures\furniture\tables\conference_table_a\conference_table_a
  • dz\structures\furniture\various\soustruh_proxy
  • dz\structures\industrial\houses\proxy\housev2_03_int

Named selections (10)

  • doors1
  • doors10
  • doors2
  • doors3
  • doors4
  • doors5
  • doors6
  • doors7
  • doors8
  • doors9

Materials

  • dz\data\data\penetration\bricks.rvmat
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\ironplate.rvmat
  • dz\data\data\penetration\wood_desk.rvmat
  • dz\structures\industrial\houses\data\housev2_03_multi_01.rvmat
model.cfg
class CfgSkeletons
{
	class Skeleton11Doors
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"doors1", "",
			"doors2", "",
			"doors3", "",
			"doors4", "",
			"doors5", "",
			"doors6", "",
			"doors7", "",
			"doors8", "",
			"doors9", "",
			"doors10", "",
			"doors11", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Factory_Lathes: Default
	{
		SkeletonName = "Skeleton11Doors";
		class Animations
		{
			class Doors1
			{
				type = "Rotation";
				source = "doors1";
				selection = "doors1";
				axis = "doors1_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.5707964";
			};
			class Doors2
			{
				type = "Rotation";
				source = "doors2";
				selection = "doors2";
				axis = "doors2_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.5707964";
			};
			class Doors3
			{
				type = "Rotation";
				source = "doors3";
				selection = "doors3";
				axis = "doors3_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.5707964";
			};
			class Doors4
			{
				type = "Rotation";
				source = "doors4";
				selection = "doors4";
				axis = "doors4_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.5707964";
			};
			class Doors5
			{
				type = "Rotation";
				source = "doors5";
				selection = "doors5";
				axis = "doors5_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.5707964";
			};
			class Doors6
			{
				type = "Rotation";
				source = "doors6";
				selection = "doors6";
				axis = "doors6_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.5707964";
			};
			class Doors7
			{
				type = "Rotation";
				source = "doors7";
				selection = "doors7";
				axis = "doors7_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.5707964";
			};
			class Doors8
			{
				type = "Rotation";
				source = "doors8";
				selection = "doors8";
				axis = "doors8_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.5707964";
			};
			class Doors9
			{
				type = "Rotation";
				source = "doors9";
				selection = "doors9";
				axis = "doors9_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.5707964";
			};
			class Doors10
			{
				type = "Rotation";
				source = "doors10";
				selection = "doors10";
				axis = "doors10_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.5707964";
			};
		};
	};
};
CfgSkeletons · Skeleton11Doors 11
BoneParent
doors1 —
doors2 —
doors3 —
doors4 —
doors5 —
doors6 —
doors7 —
doors8 —
doors9 —
doors10 —
doors11 —
CfgModels · Factory_Lathes 0

No Sections in model.cfg.

Proxies 13
  • dz\structures\furniture\cases\dhangar_borwnskrin\dhangar_brownskrin
  • dz\structures\furniture\cases\dhangar_borwnskrin\dhangar_brownskrin_open
  • dz\structures\furniture\cases\library_a\library_a
  • dz\structures\furniture\cases\locker\locker_closed_blue_v1
  • dz\structures\furniture\cases\locker\locker_open_blue_v2
  • dz\structures\furniture\cases\metalcrate\metalcrate
  • dz\structures\furniture\chairs\ch_mod_c\ch_mod_c
  • dz\structures\furniture\decoration\box_c\box_c
  • dz\structures\furniture\decoration\flowers\flower_01
  • dz\structures\furniture\lighting\fluor_lamp\fluor_lamp
  • dz\structures\furniture\tables\conference_table_a\conference_table_a
  • dz\structures\furniture\various\soustruh_proxy
  • dz\structures\industrial\houses\proxy\housev2_03_int
Textures 16
  • dz\structures\data\alpha\glass_int_new_dam_ca.paa
  • dz\structures\data\metal\metal_red_dirty_co.paa
  • dz\structures\data\metal_plate_wave_co.paa
  • dz\structures\data\metal_plates_old_co.paa
  • dz\structures\industrial\houses\data\housev2_03_mlod_co.paa
  • dz\structures\residential\houses\data\housev_1i1_window_co.paa
  • dz\structures\residential\houses\data\housev_1t_tin_roof_co.paa
  • dz\structures\residential\houses\data\housev_2i_alpha_faces_ca.paa
  • dz\structures\residential\houses\data\housev_2l_alpha_faces_ca.paa
  • dz\surfaces\data\roadway\ceramic_tiles_int.paa
  • dz\surfaces\data\roadway\ceramic_tiles_roof_ext.paa
  • dz\surfaces\data\roadway\concrete_ext.paa
  • dz\surfaces\data\roadway\concrete_int.paa
  • dz\surfaces\data\roadway\concrete_stairs_ext.paa
  • dz\surfaces\data\roadway\metal_thin_ext.paa
  • dz\surfaces\data\roadway\textile_carpet_int.paa
Materials 19
  • dz\data\data\penetration\bricks.rvmat
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\ironplate.rvmat
  • dz\data\data\penetration\wood_desk.rvmat
  • dz\structures\data\alpha\glass_int_new_dam.rvmat
  • dz\structures\industrial\houses\data\destruct_none_housev2_03_windows.rvmat
  • dz\structures\industrial\houses\data\housev2_03_alpha_faces.rvmat
  • dz\structures\industrial\houses\data\housev2_03_alpha_faces_02.rvmat
  • dz\structures\industrial\houses\data\housev2_03_int_multi.rvmat
  • dz\structures\industrial\houses\data\housev2_03_metal_plates.rvmat
  • dz\structures\industrial\houses\data\housev2_03_metal_plates_2.rvmat
  • dz\structures\industrial\houses\data\housev2_03_metal_red.rvmat
  • dz\structures\industrial\houses\data\housev2_03_mlod.rvmat
  • dz\structures\industrial\houses\data\housev2_03_multi_01.rvmat
  • dz\structures\industrial\houses\data\housev2_03_multi_02.rvmat
  • dz\structures\industrial\houses\data\housev2_03_multi_03.rvmat
  • dz\structures\industrial\houses\data\housev2_03_multi_04.rvmat
  • dz\structures\industrial\houses\data\housev2_03_tin_roof.rvmat
  • dz\structures\industrial\houses\data\housev2_03_windows.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\industrial\houses\factory_lathes.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\industrial\houses\Factory_Lathes.p3d — use the copy button in the page header to paste it elsewhere.