Overview
lamp_rail.p3d
Preview courtesy of Sam's Object Finder
LODs
9
Vertices
5,097
Faces
4,755
Textures
1
Materials
2
Size (X × Y × Z)
1.350 × 9.373 × 0.537 m

ODOL v54 · 132,169 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 39

Size

size_x
1.350 m
size_y
9.373 m
size_z
0.537 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
4.73486948
geometrysphere
4.731745243
sbsource
Visual
shadowoffset
minshadow
2

Mass

mass
310.345031738
massreciprocal
0.00322222
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-0.675192297, -4.686720371, -0.268589497
bboxmaxposition
0.675192237, 4.686720371, 0.268589497
bboxminvisual
-0.675192297, -4.686720371, -0.268589497
bboxmaxvisual
0.675192237, 4.686720371, 0.268589497

Centers

boundingcenter
-0.566634595, 4.686720371, -0.115486495
geometrycenter
-0.00000003, -0.009812355, 0.002488479
centerofmass
0.090027936, 2.336939812, 0.000663782
aimingcenter
-0.00000003, -0.009812355, 0.002488479

ByteIndices

memory
5
geometry
4
geometryfire
8
geometryview
7
hitpoints
6
Level of Detail 9
1.000 2,862 verts 2,839 faces 1 tex
Resolution
1
Vertices
2,862
Faces
2,839
Height
9.3730

Textures

  • dz\structures\industrial\misc\data\lampa2_co.paa

Materials

  • dz\structures\industrial\misc\data\lampa2.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 1,474 verts 1,241 faces 1 tex
Resolution
2
Vertices
1,474
Faces
1,241
Height
9.3698

Textures

  • dz\structures\industrial\misc\data\lampa2_co.paa

Materials

  • dz\structures\industrial\misc\data\lampa2.rvmat
3.000 534 verts 462 faces 1 tex
Resolution
3
Vertices
534
Faces
462
Height
9.3698

Textures

  • dz\structures\industrial\misc\data\lampa2_co.paa

Materials

  • dz\structures\industrial\misc\data\lampa2.rvmat
4.000 157 verts 130 faces 1 tex
Resolution
4
Vertices
157
Faces
130
Height
9.3698

Textures

  • dz\structures\industrial\misc\data\lampa2_co.paa

Materials

  • dz\structures\industrial\misc\data\lampa2.rvmat
Geometry 18 verts 32 faces 0 tex
Resolution
9999999827968
Vertices
18
Faces
32
Height
9.3533

Named selections (1)

  • component01

Named properties (2)

Name Value
map hide
damage no
Memory 1 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
1
Faces
0

Other named selections (1)

Hitpoints 1 verts 0 faces 0 tex
Resolution
5.0000001362821E+15
Vertices
1
Faces
0

Named selections (1)

  • lampa
View Geometry 0 verts 0 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
0
Faces
0
Fire Geometry 50 verts 51 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
50
Faces
51
Height
9.3564

Named selections (6)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06

Materials

  • dz\data\data\penetration\ironplate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Lamp_Rail: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Lamp_Rail 0

No Sections in model.cfg.

Textures 1
  • dz\structures\industrial\misc\data\lampa2_co.paa
Materials 2
  • dz\data\data\penetration\ironplate.rvmat
  • dz\structures\industrial\misc\data\lampa2.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\industrial\misc\lamp_rail.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\industrial\misc\Lamp_Rail.p3d — use the copy button in the page header to paste it elsewhere.