Overview
misc_pallets2.p3d
Preview courtesy of Sam's Object Finder
LODs
7
Vertices
1,668
Faces
1,107
Textures
2
Materials
4
Size (X × Y × Z)
1.402 × 0.892 × 1.636 m

ODOL v54 · 36,614 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
1.402 m
size_y
0.892 m
size_z
1.636 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.084079981
geometrysphere
1.164822459
sbsource
Visual
shadowoffset
minshadow
0

Mass

mass
500.000091553
massreciprocal
0.002
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-0.700844705, -0.446168184, -0.818102539
bboxmaxposition
0.700844705, 0.446168184, 0.818102539
bboxminvisual
-0.700844705, -0.446168184, -0.818102539
bboxmaxvisual
0.700844705, 0.446168184, 0.818102539

Centers

boundingcenter
0.246379673, 0.42095089, 0.93078655
geometrycenter
0.000958681, -0.001556873, 0
centerofmass
0.016205711, -0.181205645, -0.106579132
aimingcenter
0.000958681, -0.001556873, 0

ByteIndices

geometry
3
geometryfire
6
geometryview
5
roadway
4
Level of Detail 7
1.000 792 verts 396 faces 1 tex
Resolution
1
Vertices
792
Faces
396
Height
0.8809

Textures

  • dz\structures\industrial\misc\data\paletz_co.paa

Materials

  • dz\structures\industrial\misc\data\palety.rvmat
2.000 360 verts 180 faces 1 tex
Resolution
2
Vertices
360
Faces
180
Height
0.8733

Textures

  • dz\structures\industrial\misc\data\paletz_co.paa

Materials

  • dz\structures\industrial\misc\data\palety.rvmat
3.000 192 verts 96 faces 1 tex
Resolution
3
Vertices
192
Faces
96
Height
0.8733

Textures

  • dz\structures\industrial\misc\data\paletz_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 24 verts 18 faces 0 tex
Resolution
9999999827968
Vertices
24
Faces
18
Height
0.8892

Named selections (3)

  • component01
  • component02
  • component03

Named properties (3)

Name Value
canocclude 0
damage no
drawimportance 0.1
Roadway 12 verts 3 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
12
Faces
3
Height
0.7682

Textures

  • dz\surfaces\data\roadway\wood_planks_ext.paa

Materials

  • dz\data\data\surfaces\clutter.rvmat
View Geometry 24 verts 18 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
24
Faces
18
Height
0.8892

Named selections (3)

  • component01
  • component02
  • component03
Fire Geometry 264 verts 396 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
264
Faces
396
Height
0.8809

Named selections (33)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26
  • component27
  • component28
  • component29
  • component30
  • component31
  • component32
  • component33

Materials

  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Misc_Pallets2: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Misc_Pallets2 0

No Sections in model.cfg.

Textures 2
  • dz\structures\industrial\misc\data\paletz_co.paa
  • dz\surfaces\data\roadway\wood_planks_ext.paa
Materials 4
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\data\data\surfaces\clutter.rvmat
  • dz\structures\industrial\misc\data\palety.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\industrial\misc\misc_pallets2.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\industrial\misc\Misc_Pallets2.p3d — use the copy button in the page header to paste it elsewhere.