Overview
misc_timbers_log4.p3d
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
304
Faces
390
Textures
2
Materials
2
Size (X × Y × Z)
1.522 × 0.414 × 11.901 m

ODOL v54 · 16,791 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 39

Size

size_x
1.522 m
size_y
0.414 m
size_z
11.901 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
6.001738071
geometrysphere
0
sbsource
Visual
shadowoffset
minshadow
8

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-0.761147022, -0.207024574, -5.950369358
bboxmaxposition
0.761147022, 0.207024559, 5.950369835
bboxminvisual
-0.761147022, -0.207024574, -5.950369358
bboxmaxvisual
0.761147022, 0.207024559, 5.950369835

Centers

boundingcenter
0.455337971, 0.184621468, -2.831323147
geometrycenter
-0.455337971, -0.184621468, 2.831323147
centerofmass
0, 0, 0
aimingcenter
-0.455337971, -0.184621468, 2.831323147

ByteIndices

geometry
3
geometryfire
7
geometryview
6
landcontact
4
roadway
5
Level of Detail 8
1.000 134 verts 188 faces 1 tex
Resolution
1
Vertices
134
Faces
188
Height
0.4140

Textures

  • dz\structures\industrial\misc\data\logs_co.paa

Materials

  • dz\structures\industrial\misc\data\logs.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 83 verts 92 faces 1 tex
Resolution
2
Vertices
83
Faces
92
Height
0.3849

Textures

  • dz\structures\industrial\misc\data\logs_co.paa

Materials

  • dz\structures\industrial\misc\data\logs.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 34 verts 28 faces 1 tex
Resolution
3
Vertices
34
Faces
28
Height
0.3849

Textures

  • dz\structures\industrial\misc\data\logs_co.paa

Materials

  • dz\structures\industrial\misc\data\logs.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
LandContact 3 verts 0 faces 0 tex
Resolution
1.9999999739822E+15
Vertices
3
Faces
0
Height
0.0100
Roadway 6 verts 6 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
6
Faces
6
Height
0.3288

Textures

  • dz\surfaces\data\roadway\wood_planks_ext.paa
View Geometry 12 verts 20 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
12
Faces
20
Height
0.3234

Named selections (1)

  • component01

Named properties (5)

Name Value
placement slopelandcontact
sbsource shadowvolume
prefershadowvolume 0
damage no
class house
Fire Geometry 32 verts 56 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
32
Faces
56
Height
0.4052

Named selections (2)

  • component01
  • component02

Materials

  • dz\data\data\penetration\wood.rvmat

Named properties (5)

Name Value
placement slopelandcontact
sbsource shadowvolume
prefershadowvolume 0
damage no
class house
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Misc_Timbers_Log4: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Misc_Timbers_Log4 0

No Sections in model.cfg.

Textures 2
  • dz\structures\industrial\misc\data\logs_co.paa
  • dz\surfaces\data\roadway\wood_planks_ext.paa
Materials 2
  • dz\data\data\penetration\wood.rvmat
  • dz\structures\industrial\misc\data\logs.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\industrial\misc\misc_timbers_log4.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\industrial\misc\Misc_Timbers_Log4.p3d — use the copy button in the page header to paste it elsewhere.