Overview
quarry_conveyer.p3d
Preview courtesy of Sam's Object Finder
LODs
10
Vertices
3,734
Faces
3,292
Textures
1
Materials
4
Size (X × Y × Z)
2.765 × 7.871 × 16.483 m

ODOL v54 · 93,006 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 39

Size

size_x
2.765 m
size_y
7.871 m
size_z
16.483 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
8.92746067
geometrysphere
9.230212212
sbsource
Visual
shadowoffset
minshadow
1

Mass

mass
3199.999023438
massreciprocal
0.0003125
armor
200
armorreciprocal
0.005

Map

maptype
3
map
building

Properties

damage
no

Bounds

bboxminposition
-1.382472515, -3.935438633, -8.24125576
bboxmaxposition
1.382472515, 3.935438395, 8.24125576
bboxminvisual
-1.382472515, -3.935438633, -8.24125576
bboxmaxvisual
1.382472515, 3.935438395, 8.24125576

Centers

boundingcenter
0.08795166, 3.839032412, -0.027754784
geometrycenter
-0.044243455, -0.000000119, 0
centerofmass
-0.02190456, -1.648199081, -2.83791399
aimingcenter
-0.044243455, -0.000000119, 0

ByteIndices

memory
6
geometry
5
geometryfire
9
geometryview
8
roadway
7
Level of Detail 10
1.000 1,272 verts 1,090 faces 1 tex
Resolution
1
Vertices
1,272
Faces
1,090
Height
7.6751

Textures

  • dz\structures\industrial\quarry\data\dopravnik_co.paa

Materials

  • dz\structures\industrial\quarry\data\dopravnik.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 881 verts 660 faces 1 tex
Resolution
2
Vertices
881
Faces
660
Height
7.6750

Textures

  • dz\structures\industrial\quarry\data\dopravnik_co.paa

Materials

  • dz\structures\industrial\quarry\data\dopravnik.rvmat
3.000 540 verts 356 faces 1 tex
Resolution
3
Vertices
540
Faces
356
Height
7.6570

Textures

  • dz\structures\industrial\quarry\data\dopravnik_co.paa

Materials

  • dz\structures\industrial\quarry\data\dopravnik.rvmat
4.000 274 verts 182 faces 1 tex
Resolution
4
Vertices
274
Faces
182
Height
7.6470

Textures

  • dz\structures\industrial\quarry\data\dopravnik_co.paa

Materials

  • dz\structures\industrial\quarry\data\dopravnik.rvmat
5.000 103 verts 64 faces 1 tex
Resolution
5
Vertices
103
Faces
64
Height
7.8709

Textures

  • dz\structures\industrial\quarry\data\dopravnik_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 46 verts 68 faces 0 tex
Resolution
9999999827968
Vertices
46
Faces
68
Height
7.8709

Named selections (6)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06

Named properties (2)

Name Value
map building
damage no
Memory 48 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
48
Faces
0
Height
1.7954

Other named selections (2)

Roadway 4 verts 1 faces 0 tex
Resolution
3.0000000280822E+15
Vertices
4
Faces
1
Height
7.3256
View Geometry 100 verts 91 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
100
Faces
91
Height
7.6570

Named selections (9)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
Fire Geometry 466 verts 780 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
466
Faces
780
Height
7.6750

Named selections (38)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26
  • component27
  • component28
  • component29
  • component30
  • component31
  • component32
  • component33
  • component34
  • component35
  • component36
  • component37
  • component38

Materials

  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\rubber.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Quarry_Conveyer: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Quarry_Conveyer 0

No Sections in model.cfg.

Textures 1
  • dz\structures\industrial\quarry\data\dopravnik_co.paa
Materials 4
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\rubber.rvmat
  • dz\structures\industrial\quarry\data\dopravnik.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\industrial\quarry\quarry_conveyer.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\industrial\Quarry\Quarry_Conveyer.p3d — use the copy button in the page header to paste it elsewhere.