Overview
tank_big.p3d
Preview courtesy of Sam's Object Finder
LODs
9
Vertices
3,411
Faces
3,346
Textures
1
Materials
3
Size (X × Y × Z)
15.124 × 11.673 × 14.893 m

ODOL v54 · 95,758 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 40

Size

size_x
15.124 m
size_y
11.673 m
size_z
14.893 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
9.587397575
geometrysphere
11.874074936
sbsource
Visual
shadowoffset
—
minshadow
9

Mass

mass
49999.97265625
massreciprocal
0.00002
armor
200
armorreciprocal
0.005

Map

maptype
3
map
building

Properties

class
house
damage
no

Bounds

bboxminposition
-7.561778069, -5.836492538, -7.446480274
bboxmaxposition
7.561778069, 5.836492062, 7.446480274
bboxminvisual
-7.561778069, -5.836492538, -7.446480274
bboxmaxvisual
7.561778069, 5.836492062, 7.446480274

Centers

boundingcenter
0.115297318, 4.841508389, 0
geometrycenter
-0.115297556, -0.342362165, -0.000000238
centerofmass
-0.112608165, -2.637231112, 0.001414014
aimingcenter
-0.115297556, -0.342362165, -0.000000238

ByteIndices

memory
5
geometry
4
geometryfire
8
geometryview
7
roadway
6
Level of Detail 9
1.000 1,243 verts 1,006 faces 0 tex
Resolution
1
Vertices
1,243
Faces
1,006
Height
11.6730

Materials

  • dz\structures\industrial\tanks\data\ind_tankbig_multi.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 655 verts 466 faces 0 tex
Resolution
2
Vertices
655
Faces
466
Height
11.6660

Materials

  • dz\structures\industrial\tanks\data\ind_tankbig_multi.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 338 verts 238 faces 0 tex
Resolution
3
Vertices
338
Faces
238
Height
11.6458

Named selections (1)

  • object001

Materials

  • dz\structures\industrial\tanks\data\ind_tankbig_multi.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 65 verts 60 faces 0 tex
Resolution
4
Vertices
65
Faces
60
Height
11.0164

Materials

  • dz\structures\industrial\tanks\data\ind_tankbig_multi.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 104 verts 108 faces 0 tex
Resolution
9999999827968
Vertices
104
Faces
108
Height
10.9715

Named selections (3)

  • component01
  • component02
  • component03

Named properties (3)

Name Value
damage no
map building
class house
Memory 11 verts 0 faces 0 tex
Roadway 25 verts 24 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
25
Faces
24

Textures

  • dz\surfaces\data\roadway\stone_ext.paa
View Geometry 120 verts 116 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
120
Faces
116
Height
11.6438

Named selections (6)

  • component01
  • component02
  • component03
  • component04
  • ladder1
  • occluder_01
Fire Geometry 850 verts 1,328 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
850
Faces
1,328
Height
11.6730

Named selections (93)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26
  • component27
  • component28
  • component29
  • component30
  • component31
  • component32
  • component33
  • component34
  • component35
  • component36
  • component37
  • component38
  • component39
  • component40
  • component41
  • component42
  • component43
  • component44
  • component45
  • component46
  • component47
  • component48
  • component49
  • component50
  • component51
  • component52
  • component53
  • component54
  • component55
  • component56
  • component57
  • component58
  • component59
  • component60
  • component61
  • component62
  • component63
  • component64
  • component65
  • component66
  • component67
  • component68
  • component69
  • component70
  • component71
  • component72
  • component73
  • component74
  • component75
  • component76
  • component77
  • component78
  • component79
  • component80
  • component81
  • component82
  • component83
  • component84
  • component85
  • component86
  • component87
  • component88
  • component89
  • component90
  • component91
  • component92
  • component93

Materials

  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Tank_Big: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Tank_Big 0

No Sections in model.cfg.

Textures 1
  • dz\surfaces\data\roadway\stone_ext.paa
Materials 3
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\structures\industrial\tanks\data\ind_tankbig_multi.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\industrial\tanks\tank_big.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\industrial\Tanks\Tank_Big.p3d — use the copy button in the page header to paste it elsewhere.