Overview
mil_radar_mobile3.p3d
Preview courtesy of Sam's Object Finder
LODs
9
Vertices
5,635
Faces
9,294
Textures
1
Materials
2
Proxies
2
Size (X × Y × Z)
9.805 × 8.582 × 9.805 m

ODOL v54 · 228,765 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
9.805 m
size_y
8.582 m
size_z
9.805 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
9.148729324
geometrysphere
8.137312889
sbsource
Visual
shadowoffset
—
minshadow
2

Mass

mass
563500
massreciprocal
0.000001775
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

class
house

Bounds

bboxminposition
-4.882080078, -0.017262001, -4.903480053
bboxmaxposition
4.923330307, 8.565092087, 4.901930332
bboxminvisual
-4.882080078, -0.017262001, -4.903480053
bboxmaxvisual
4.923330307, 8.565092087, 4.901930332

Centers

boundingcenter
0, 0, 0
geometrycenter
0.024719954, 4.276103973, -0.000965118
centerofmass
-0.001265849, 2.417807102, -0.032848727
aimingcenter
0.024719954, 4.276103973, -0.000965118

ByteIndices

geometry
6
geometryfire
8
geometryview
7
Level of Detail 9
1.000 2,226 verts 4,066 faces 1 tex
Resolution
1
Vertices
2,226
Faces
4,066
Height
2.4306
Proxies
2

Proxies (2)

  • dz\structures\military\airfield\proxy\mil_radar_mobile_base
  • dz\structures\military\airfield\proxy\mil_radar_mobile_head

Textures

  • dz\structures\military\tisy\data\platform_concrete_block_co.paa

Materials

  • dz\structures\military\airfield\data\mil_radar_mobile_concrete.rvmat
2.000 1,154 verts 1,982 faces 1 tex
Resolution
2
Vertices
1,154
Faces
1,982
Height
2.4306
Proxies
2

Proxies (2)

  • dz\structures\military\airfield\proxy\mil_radar_mobile_base
  • dz\structures\military\airfield\proxy\mil_radar_mobile_head

Textures

  • dz\structures\military\tisy\data\platform_concrete_block_co.paa

Materials

  • dz\structures\military\airfield\data\mil_radar_mobile_concrete.rvmat
3.000 566 verts 934 faces 1 tex
Resolution
3
Vertices
566
Faces
934
Height
2.4306
Proxies
2

Proxies (2)

  • dz\structures\military\airfield\proxy\mil_radar_mobile_base
  • dz\structures\military\airfield\proxy\mil_radar_mobile_head

Textures

  • dz\structures\military\tisy\data\platform_concrete_block_co.paa

Materials

  • dz\structures\military\airfield\data\mil_radar_mobile_concrete.rvmat
4.000 130 verts 46 faces 1 tex
Resolution
4
Vertices
130
Faces
46
Height
2.4263
Proxies
2

Proxies (2)

  • dz\structures\military\airfield\proxy\mil_radar_mobile_base
  • dz\structures\military\airfield\proxy\mil_radar_mobile_head

Textures

  • dz\structures\military\tisy\data\platform_concrete_block_co.paa

Materials

  • dz\structures\military\airfield\data\mil_radar_mobile_concrete.rvmat
5.000 130 verts 46 faces 1 tex
Resolution
5
Vertices
130
Faces
46
Height
2.4263
Proxies
2

Proxies (2)

  • dz\structures\military\airfield\proxy\mil_radar_mobile_base
  • dz\structures\military\airfield\proxy\mil_radar_mobile_head

Textures

  • dz\structures\military\tisy\data\platform_concrete_block_co.paa

Materials

  • dz\structures\military\airfield\data\mil_radar_mobile_concrete.rvmat
6.000 130 verts 46 faces 1 tex
Resolution
6
Vertices
130
Faces
46
Height
2.4263
Proxies
2

Proxies (2)

  • dz\structures\military\airfield\proxy\mil_radar_mobile_base
  • dz\structures\military\airfield\proxy\mil_radar_mobile_head

Textures

  • dz\structures\military\tisy\data\platform_concrete_block_co.paa

Materials

  • dz\structures\military\airfield\data\mil_radar_mobile_concrete.rvmat
Geometry 1,127 verts 1,882 faces 0 tex
Resolution
9999999827968
Vertices
1,127
Faces
1,882
Height
8.5780

Named selections (93)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26
  • component27
  • component28
  • component29
  • component30
  • component31
  • component32
  • component33
  • component34
  • component35
  • component36
  • component37
  • component38
  • component39
  • component40
  • component41
  • component42
  • component43
  • component44
  • component45
  • component46
  • component47
  • component48
  • component49
  • component50
  • component51
  • component52
  • component53
  • component54
  • component55
  • component56
  • component57
  • component58
  • component59
  • component60
  • component61
  • component62
  • component63
  • component64
  • component65
  • component66
  • component67
  • component68
  • component69
  • component70
  • component71
  • component72
  • component73
  • component74
  • component75
  • component76
  • component77
  • component78
  • component79
  • component80
  • component81
  • component82
  • component83
  • component84
  • component85
  • component86
  • component87
  • component88
  • component89
  • component90
  • component91
  • component92
  • component93

Named properties (3)

Name Value
autocenter 0
map hide
class house
View Geometry 38 verts 50 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
38
Faces
50
Height
2.4263
Proxies
2

Proxies (2)

  • dz\structures\military\airfield\proxy\mil_radar_mobile_base
  • dz\structures\military\airfield\proxy\mil_radar_mobile_head

Named selections (4)

  • component01
  • component02
  • component03
  • component04
Fire Geometry 134 verts 242 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
134
Faces
242
Height
2.4263
Proxies
2

Proxies (2)

  • dz\structures\military\airfield\proxy\mil_radar_mobile_base
  • dz\structures\military\airfield\proxy\mil_radar_mobile_head

Named selections (4)

  • component01
  • component02
  • component03
  • component04

Materials

  • dz\data\data\penetration\concrete.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Mil_Radar_Mobile3: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Mil_Radar_Mobile3 0

No Sections in model.cfg.

Proxies 2
  • dz\structures\military\airfield\proxy\mil_radar_mobile_base
  • dz\structures\military\airfield\proxy\mil_radar_mobile_head
Textures 1
  • dz\structures\military\tisy\data\platform_concrete_block_co.paa
Materials 2
  • dz\data\data\penetration\concrete.rvmat
  • dz\structures\military\airfield\data\mil_radar_mobile_concrete.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\military\airfield\mil_radar_mobile3.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\military\Airfield\Mil_Radar_Mobile3.p3d — use the copy button in the page header to paste it elsewhere.