Overview
- LODs
- 9
- Vertices
- 2,112
- Faces
- 1,492
- Textures
- 3
- Materials
- 6
- Proxies
- 3
Level of Detail 9
1.000 757 verts 314 faces 0 tex
Proxies (3)
dz\structures\furniture\cases\metalcrate\metalcratedz\structures\furniture\chairs\ch_mod_c\ch_mod_cdz\structures\furniture\tables\conference_table_a\conference_table_a
Named selections (1)
Materials
dz\structures\industrial\houses\data\hlidac_budka_multi.rvmat
2.000 399 verts 146 faces 0 tex
Proxies (3)
dz\structures\furniture\cases\metalcrate\metalcratedz\structures\furniture\chairs\ch_mod_c\ch_mod_cdz\structures\furniture\tables\conference_table_a\conference_table_a
Named selections (1)
Materials
dz\structures\industrial\houses\data\hlidac_budka_multi.rvmat
3.000 196 verts 87 faces 0 tex
Named selections (1)
Materials
dz\structures\industrial\houses\data\hlidac_budka_multi.rvmat
4.000 20 verts 9 faces 1 tex
Textures
dz\structures\industrial\houses\data\hlidbud_prvni_co.paa
Materials
dz\data\data\default.rvmat
Geometry 193 verts 273 faces 0 tex
Proxies (3)
dz\structures\furniture\cases\metalcrate\metalcratedz\structures\furniture\chairs\ch_mod_c\ch_mod_cdz\structures\furniture\tables\conference_table_a\conference_table_a
Named selections (1)
Memory 15 verts 0 faces 0 tex
Other named selections (7)
Roadway 16 verts 9 faces 2 tex
Textures
dz\surfaces\data\roadway\lino_int.paadz\surfaces\data\roadway\metal_thin_ext.paa
View Geometry 137 verts 95 faces 0 tex
Proxies (3)
dz\structures\furniture\cases\metalcrate\metalcratedz\structures\furniture\chairs\ch_mod_c\ch_mod_cdz\structures\furniture\tables\conference_table_a\conference_table_a
Named selections (1)
Fire Geometry 379 verts 559 faces 0 tex
Proxies (3)
dz\structures\furniture\cases\metalcrate\metalcratedz\structures\furniture\chairs\ch_mod_c\ch_mod_cdz\structures\furniture\tables\conference_table_a\conference_table_a
Named selections (1)
Materials
dz\data\data\penetration\bricks.rvmatdz\data\data\penetration\concrete.rvmatdz\data\data\penetration\metalplate.rvmatdz\data\data\penetration\wood.rvmat
model.cfg
class CfgSkeletons
{
class Skeleton1Doors
{
IsDiscrete = 1;
SkeletonInherit = "";
SkeletonBones[] =
{
"doors1", ""
};
};
};
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class GuardHouse: Default
{
SkeletonName = "Skeleton1Doors";
class Animations
{
class Doors1
{
type = "Rotation";
source = "doors1";
selection = "doors1";
axis = "doors1_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "-1.5707964";
};
};
};
};
CfgSkeletons · Skeleton1Doors 1
| Bone | Parent |
|---|---|
| doors1 | — |
CfgModels · GuardHouse 0
No Sections in model.cfg.
Proxies 3
dz\structures\furniture\cases\metalcrate\metalcratedz\structures\furniture\chairs\ch_mod_c\ch_mod_cdz\structures\furniture\tables\conference_table_a\conference_table_a
Textures 3
dz\structures\industrial\houses\data\hlidbud_prvni_co.paadz\surfaces\data\roadway\lino_int.paadz\surfaces\data\roadway\metal_thin_ext.paa
Materials 6
dz\data\data\default.rvmatdz\data\data\penetration\bricks.rvmatdz\data\data\penetration\concrete.rvmatdz\data\data\penetration\metalplate.rvmatdz\data\data\penetration\wood.rvmatdz\structures\industrial\houses\data\hlidac_budka_multi.rvmat