Overview
mil_barracks1.p3d
Preview courtesy of Sam's Object Finder
LODs
12
Vertices
18,989
Faces
13,995
Textures
8
Materials
16
Proxies
11
Size (X × Y × Z)
18.330 × 7.902 × 11.116 m

ODOL v54 · 528,229 bytes · Skeleton bones: 3 · Sections: 0

ODOL Flags 40

Size

size_x
18.330 m
size_y
7.902 m
size_z
11.116 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
10.492072105
geometrysphere
11.302298546
sbsource
Visual
shadowoffset
—
minshadow
3

Mass

mass
8325.883789062
massreciprocal
0.000120107
armor
200
armorreciprocal
0.005

Map

maptype
4
map
house

Properties

class
house
damage
no

Bounds

bboxminposition
-9.164925575, -3.951205969, -5.558055878
bboxmaxposition
9.164925575, 3.951205969, 5.558055878
bboxminvisual
-9.164925575, -3.951205969, -5.558055878
bboxmaxvisual
9.164925575, 3.951205969, 5.558055878

Centers

boundingcenter
1.117574692, 1.947131872, 0.270375013
geometrycenter
-0.037350178, -0.010036826, 0.013575077
centerofmass
1.167211413, -0.389076352, -0.006556995
aimingcenter
-0.037350178, -0.010036826, 0.013575077

ByteIndices

memory
8
geometry
7
geometryfire
11
geometryview
10
roadway
9
Level of Detail 12
1.000 7,115 verts 4,134 faces 5 tex
Resolution
1
Vertices
7,115
Faces
4,134
Height
7.7951
Proxies
11

Proxies (11)

  • dz\structures\furniture\cases\locker\locker_closed_v1
  • dz\structures\furniture\cases\locker\locker_closed_v2
  • dz\structures\furniture\cases\locker\locker_open_v1
  • dz\structures\furniture\cases\locker\locker_open_v2
  • dz\structures\furniture\cases\locker\locker_open_v3
  • dz\structures\furniture\chairs\vojenska_palanda\vojenska_palanda
  • dz\structures\furniture\decoration\box_c\box_c
  • dz\structures\furniture\decoration\bucket\bucket
  • dz\structures\furniture\decoration\lekarnicka\lekarnicka
  • dz\structures\furniture\lighting\light_bathroom\light_bathroom
  • dz\structures\furniture\various\bag_dz

Named selections (3)

  • doors1
  • doors2
  • doors3

Textures

  • dz\structures\data\alpha\glass_int_new_dam_ca.paa
  • dz\structures\data\windows\windows_cargo_co.paa
  • dz\structures\furniture\kitchen\dkamna_uhli\data\kamna_acess2_co.paa
  • dz\structures\furniture\kitchen\dkamna_uhli\data\kamna_acess_co.paa
  • dz\structures\furniture\kitchen\dkamna_uhli\data\kamna_co.paa

Materials

  • dz\structures\data\alpha\glass_int_new_dam.rvmat
  • dz\structures\furniture\kitchen\dkamna_uhli\data\dkamna.rvmat
  • dz\structures\furniture\kitchen\dkamna_uhli\data\dkamna_access.rvmat
  • dz\structures\furniture\kitchen\dkamna_uhli\data\dkamna_access02.rvmat
  • dz\structures\military\houses\data\mil_barracks.rvmat
  • dz\structures\military\houses\data\mil_barracks_int.rvmat
  • dz\structures\military\houses\data\mil_barracks_int1_multi.rvmat
  • dz\structures\military\houses\data\mil_barracks_int2_multi.rvmat
  • dz\structures\military\houses\data\mil_barracks_muti.rvmat
2.000 3,726 verts 2,157 faces 2 tex
Resolution
2
Vertices
3,726
Faces
2,157
Height
7.8346

Named selections (2)

  • doors1
  • doors2

Textures

  • dz\structures\data\alpha\glass_int_new_dam_ca.paa
  • dz\structures\data\windows\windows_cargo_co.paa

Materials

  • dz\structures\data\alpha\glass_int_new_dam.rvmat
  • dz\structures\military\houses\data\mil_barracks.rvmat
  • dz\structures\military\houses\data\mil_barracks_int.rvmat
  • dz\structures\military\houses\data\mil_barracks_int1_multi.rvmat
  • dz\structures\military\houses\data\mil_barracks_int2_multi.rvmat
  • dz\structures\military\houses\data\mil_barracks_muti.rvmat
3.000 2,137 verts 1,196 faces 1 tex
Resolution
3
Vertices
2,137
Faces
1,196
Height
7.8273

Named selections (2)

  • doors1
  • doors2

Textures

  • dz\structures\data\windows\windows_cargo_co.paa

Materials

  • dz\structures\military\houses\data\mil_barracks.rvmat
  • dz\structures\military\houses\data\mil_barracks_int.rvmat
  • dz\structures\military\houses\data\mil_barracks_int1_multi.rvmat
  • dz\structures\military\houses\data\mil_barracks_int2_multi.rvmat
  • dz\structures\military\houses\data\mil_barracks_muti.rvmat
4.000 1,301 verts 772 faces 1 tex
Resolution
4
Vertices
1,301
Faces
772
Height
7.8493

Named selections (2)

  • doors1
  • doors2

Textures

  • dz\structures\data\windows\windows_cargo_co.paa

Materials

  • dz\structures\military\houses\data\mil_barracks.rvmat
  • dz\structures\military\houses\data\mil_barracks_int.rvmat
  • dz\structures\military\houses\data\mil_barracks_int1_multi.rvmat
  • dz\structures\military\houses\data\mil_barracks_int2_multi.rvmat
  • dz\structures\military\houses\data\mil_barracks_muti.rvmat
5.000 640 verts 420 faces 2 tex
Resolution
5
Vertices
640
Faces
420
Height
7.8420

Named selections (2)

  • doors1
  • doors2

Textures

  • dz\structures\data\windows\windows_cargo_co.paa
  • dz\structures\military\houses\data\mil_barracks_mlod_co.paa

Materials

  • dz\structures\military\houses\data\mil_barracks.rvmat
  • dz\structures\military\houses\data\mil_barracks_int.rvmat
  • dz\structures\military\houses\data\mil_barracks_int1_multi.rvmat
  • dz\structures\military\houses\data\mil_barracks_int2_multi.rvmat
  • dz\structures\military\houses\data\mil_barracks_mlod.rvmat
  • dz\structures\military\houses\data\mil_barracks_muti.rvmat
6.000 132 verts 37 faces 1 tex
Resolution
6
Vertices
132
Faces
37
Height
7.8682

Textures

  • dz\structures\military\houses\data\mil_barracks_mlod_co.paa

Materials

  • dz\structures\military\houses\data\mil_barracks_mlod.rvmat
7.000 51 verts 14 faces 0 tex
Resolution
7
Vertices
51
Faces
14
Height
0.9596

Materials

  • dz\structures\military\houses\data\mil_barracks_muti.rvmat
Geometry 647 verts 796 faces 0 tex
Resolution
9999999827968
Vertices
647
Faces
796
Height
7.5781
Proxies
10

Proxies (10)

  • dz\structures\furniture\cases\locker\locker_closed_v1
  • dz\structures\furniture\cases\locker\locker_closed_v2
  • dz\structures\furniture\cases\locker\locker_open_v1
  • dz\structures\furniture\cases\locker\locker_open_v2
  • dz\structures\furniture\cases\locker\locker_open_v3
  • dz\structures\furniture\chairs\vojenska_palanda\vojenska_palanda
  • dz\structures\furniture\decoration\box_c\box_c
  • dz\structures\furniture\decoration\bucket\bucket
  • dz\structures\furniture\decoration\lekarnicka\lekarnicka
  • dz\structures\furniture\various\bag_dz

Named selections (3)

  • doors1
  • doors2
  • doors3

Named properties (3)

Name Value
class house
damage no
map house
Memory 21 verts 0 faces 0 tex
Roadway 20 verts 14 faces 2 tex
Resolution
3.0000000280822E+15
Vertices
20
Faces
14
Height
4.1407

Textures

  • dz\surfaces\data\roadway\ceramic_tiles_roof_ext.paa
  • dz\surfaces\data\roadway\concrete_int.paa
View Geometry 648 verts 769 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
648
Faces
769
Height
7.5781
Proxies
10

Proxies (10)

  • dz\structures\furniture\cases\locker\locker_closed_v1
  • dz\structures\furniture\cases\locker\locker_closed_v2
  • dz\structures\furniture\cases\locker\locker_open_v1
  • dz\structures\furniture\cases\locker\locker_open_v2
  • dz\structures\furniture\cases\locker\locker_open_v3
  • dz\structures\furniture\chairs\vojenska_palanda\vojenska_palanda
  • dz\structures\furniture\decoration\box_c\box_c
  • dz\structures\furniture\decoration\bucket\bucket
  • dz\structures\furniture\decoration\lekarnicka\lekarnicka
  • dz\structures\furniture\various\bag_dz

Named selections (3)

  • doors1
  • doors2
  • doors3
Fire Geometry 2,551 verts 3,686 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
2,551
Faces
3,686
Height
7.7951
Proxies
11

Proxies (11)

  • dz\structures\furniture\cases\locker\locker_closed_v1
  • dz\structures\furniture\cases\locker\locker_closed_v2
  • dz\structures\furniture\cases\locker\locker_open_v1
  • dz\structures\furniture\cases\locker\locker_open_v2
  • dz\structures\furniture\cases\locker\locker_open_v3
  • dz\structures\furniture\chairs\vojenska_palanda\vojenska_palanda
  • dz\structures\furniture\decoration\box_c\box_c
  • dz\structures\furniture\decoration\bucket\bucket
  • dz\structures\furniture\decoration\lekarnicka\lekarnicka
  • dz\structures\furniture\lighting\light_bathroom\light_bathroom
  • dz\structures\furniture\various\bag_dz

Named selections (2)

  • doors1
  • doors2

Materials

  • dz\data\data\penetration\bricks.rvmat
  • dz\data\data\penetration\glass_house.rvmat
  • dz\data\data\penetration\ironplate.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\pottery.rvmat
  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgSkeletons
{
	class Skeleton3Doors
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"doors1", "",
			"doors2", "",
			"doors3", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Mil_Barracks1: Default
	{
		SkeletonName = "Skeleton3Doors";
		class Animations
		{
			class Doors1
			{
				type = "Rotation";
				source = "doorstwin1";
				selection = "doors1";
				axis = "doors1_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "1.5707964";
			};
			class Doors2
			{
				type = "Rotation";
				source = "doorstwin1";
				selection = "doors2";
				axis = "doors2_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.5707964";
			};
			class Doors3
			{
				type = "Rotation";
				source = "doors3";
				selection = "doors3";
				axis = "doors3_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.5707964";
			};
		};
	};
};
CfgSkeletons · Skeleton3Doors 3
BoneParent
doors1 —
doors2 —
doors3 —
CfgModels · Mil_Barracks1 0

No Sections in model.cfg.

Proxies 11
  • dz\structures\furniture\cases\locker\locker_closed_v1
  • dz\structures\furniture\cases\locker\locker_closed_v2
  • dz\structures\furniture\cases\locker\locker_open_v1
  • dz\structures\furniture\cases\locker\locker_open_v2
  • dz\structures\furniture\cases\locker\locker_open_v3
  • dz\structures\furniture\chairs\vojenska_palanda\vojenska_palanda
  • dz\structures\furniture\decoration\box_c\box_c
  • dz\structures\furniture\decoration\bucket\bucket
  • dz\structures\furniture\decoration\lekarnicka\lekarnicka
  • dz\structures\furniture\lighting\light_bathroom\light_bathroom
  • dz\structures\furniture\various\bag_dz
Textures 8
  • dz\structures\data\alpha\glass_int_new_dam_ca.paa
  • dz\structures\data\windows\windows_cargo_co.paa
  • dz\structures\furniture\kitchen\dkamna_uhli\data\kamna_acess2_co.paa
  • dz\structures\furniture\kitchen\dkamna_uhli\data\kamna_acess_co.paa
  • dz\structures\furniture\kitchen\dkamna_uhli\data\kamna_co.paa
  • dz\structures\military\houses\data\mil_barracks_mlod_co.paa
  • dz\surfaces\data\roadway\ceramic_tiles_roof_ext.paa
  • dz\surfaces\data\roadway\concrete_int.paa
Materials 16
  • dz\data\data\penetration\bricks.rvmat
  • dz\data\data\penetration\glass_house.rvmat
  • dz\data\data\penetration\ironplate.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\pottery.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\structures\data\alpha\glass_int_new_dam.rvmat
  • dz\structures\furniture\kitchen\dkamna_uhli\data\dkamna.rvmat
  • dz\structures\furniture\kitchen\dkamna_uhli\data\dkamna_access.rvmat
  • dz\structures\furniture\kitchen\dkamna_uhli\data\dkamna_access02.rvmat
  • dz\structures\military\houses\data\mil_barracks.rvmat
  • dz\structures\military\houses\data\mil_barracks_int.rvmat
  • dz\structures\military\houses\data\mil_barracks_int1_multi.rvmat
  • dz\structures\military\houses\data\mil_barracks_int2_multi.rvmat
  • dz\structures\military\houses\data\mil_barracks_mlod.rvmat
  • dz\structures\military\houses\data\mil_barracks_muti.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\military\houses\mil_barracks1.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\military\Houses\Mil_Barracks1.p3d — use the copy button in the page header to paste it elsewhere.