Overview
LODs
9
Vertices
7,895
Faces
7,632
Textures
5
Materials
6
Size (X × Y × Z)
10.537 × 3.476 × 12.396 m

ODOL v54 · 198,424 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
10.537 m
size_y
3.476 m
size_z
12.396 m

Flags

autocenter
0
lockautocenter
0
canocclude
1
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
7.340183258
geometrysphere
5.199676991
sbsource
Visual
shadowoffset
—
minshadow
2

Mass

mass
799.999633789
massreciprocal
0.001250001
armor
200
armorreciprocal
0.005

Map

maptype
3
map
building

Properties

damage
no

Bounds

bboxminposition
-5.268480301, -0.103388004, -5.780070305
bboxmaxposition
5.268480301, 3.372610331, 6.616140366
bboxminvisual
-5.268480301, -0.103388004, -5.780070305
bboxmaxvisual
5.268480301, 3.372610331, 6.616140366

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.000005007, 1.577695966, 0.002030015
centerofmass
0.000311155, 1.713243246, -1.076756358
aimingcenter
-0.000005007, 1.577695966, 0.002030015

ByteIndices

geometry
5
geometryfire
8
geometryview
7
roadway
6
Level of Detail 9
1.000 3,700 verts 3,020 faces 3 tex
Resolution
1
Vertices
3,700
Faces
3,020
Height
3.4760

Textures

  • dz\structures\military\improvised\data\tent_modular_1_co.paa
  • dz\structures\military\improvised\data\tent_modular_int_co.paa
  • dz\structures\military\improvised\data\tent_window_ca.paa

Materials

  • dz\structures\military\improvised\data\fabric.rvmat
  • dz\structures\military\improvised\data\fabric_inside.rvmat
2.000 1,640 verts 1,110 faces 3 tex
Resolution
2
Vertices
1,640
Faces
1,110
Height
3.4760

Textures

  • dz\structures\military\improvised\data\tent_modular_1_co.paa
  • dz\structures\military\improvised\data\tent_modular_int_co.paa
  • dz\structures\military\improvised\data\tent_window_ca.paa

Materials

  • dz\structures\military\improvised\data\fabric.rvmat
  • dz\structures\military\improvised\data\fabric_inside.rvmat
3.000 374 verts 270 faces 3 tex
Resolution
3
Vertices
374
Faces
270
Height
3.2839

Textures

  • dz\structures\military\improvised\data\tent_modular_1_co.paa
  • dz\structures\military\improvised\data\tent_modular_int_co.paa
  • dz\structures\military\improvised\data\tent_window_ca.paa

Materials

  • dz\structures\military\improvised\data\fabric.rvmat
  • dz\structures\military\improvised\data\fabric_inside.rvmat
4.000 120 verts 62 faces 1 tex
Resolution
4
Vertices
120
Faces
62
Height
3.2355

Textures

  • dz\structures\military\improvised\data\tent_modular_1_co.paa

Materials

  • dz\structures\military\improvised\data\fabric.rvmat
5.000 26 verts 14 faces 1 tex
Resolution
5
Vertices
26
Faces
14
Height
3.2355

Textures

  • dz\structures\military\improvised\data\tent_modular_1_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 84 verts 124 faces 0 tex
Resolution
9999999827968
Vertices
84
Faces
124
Height
3.2535

Named selections (11)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11

Named properties (3)

Name Value
autocenter 0
damage no
map building
Roadway 10 verts 6 faces 2 tex
Resolution
3.0000000280822E+15
Vertices
10
Faces
6
Height
3.2007

Textures

  • dz\surfaces\data\roadway\textile_carpet_ext.paa
  • dz\surfaces\data\roadway\wood_planks_int.paa
View Geometry 140 verts 208 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
140
Faces
208
Height
3.2717

Named selections (18)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
Fire Geometry 1,801 verts 2,818 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
1,801
Faces
2,818
Height
3.4760

Named selections (196)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component100
  • component101
  • component102
  • component103
  • component104
  • component105
  • component106
  • component107
  • component108
  • component109
  • component11
  • component110
  • component111
  • component112
  • component113
  • component114
  • component115
  • component116
  • component117
  • component118
  • component119
  • component12
  • component120
  • component121
  • component122
  • component123
  • component124
  • component125
  • component126
  • component127
  • component128
  • component129
  • component13
  • component130
  • component131
  • component132
  • component133
  • component134
  • component135
  • component136
  • component137
  • component138
  • component139
  • component14
  • component140
  • component141
  • component142
  • component143
  • component144
  • component145
  • component146
  • component147
  • component148
  • component149
  • component15
  • component150
  • component151
  • component152
  • component153
  • component154
  • component155
  • component156
  • component157
  • component158
  • component159
  • component16
  • component160
  • component161
  • component162
  • component163
  • component164
  • component165
  • component166
  • component167
  • component168
  • component169
  • component17
  • component170
  • component171
  • component172
  • component173
  • component174
  • component175
  • component176
  • component177
  • component178
  • component179
  • component18
  • component180
  • component181
  • component182
  • component183
  • component184
  • component185
  • component186
  • component187
  • component188
  • component189
  • component19
  • component190
  • component191
  • component192
  • component193
  • component194
  • component195
  • component196
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26
  • component27
  • component28
  • component29
  • component30
  • component31
  • component32
  • component33
  • component34
  • component35
  • component36
  • component37
  • component38
  • component39
  • component40
  • component41
  • component42
  • component43
  • component44
  • component45
  • component46
  • component47
  • component48
  • component49
  • component50
  • component51
  • component52
  • component53
  • component54
  • component55
  • component56
  • component57
  • component58
  • component59
  • component60
  • component61
  • component62
  • component63
  • component64
  • component65
  • component66
  • component67
  • component68
  • component69
  • component70
  • component71
  • component72
  • component73
  • component74
  • component75
  • component76
  • component77
  • component78
  • component79
  • component80
  • component81
  • component82
  • component83
  • component84
  • component85
  • component86
  • component87
  • component88
  • component89
  • component90
  • component91
  • component92
  • component93
  • component94
  • component95
  • component96
  • component97
  • component98
  • component99

Materials

  • dz\data\data\penetration\fabric_thin.rvmat
  • dz\data\data\penetration\ironplate.rvmat
  • dz\data\data\penetration\wood_desk.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class tent_big1: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · tent_big1 0

No Sections in model.cfg.

Textures 5
  • dz\structures\military\improvised\data\tent_modular_1_co.paa
  • dz\structures\military\improvised\data\tent_modular_int_co.paa
  • dz\structures\military\improvised\data\tent_window_ca.paa
  • dz\surfaces\data\roadway\textile_carpet_ext.paa
  • dz\surfaces\data\roadway\wood_planks_int.paa
Materials 6
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\fabric_thin.rvmat
  • dz\data\data\penetration\ironplate.rvmat
  • dz\data\data\penetration\wood_desk.rvmat
  • dz\structures\military\improvised\data\fabric.rvmat
  • dz\structures\military\improvised\data\fabric_inside.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\military\improvised\proxy\tent_big1.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\military\Improvised\Proxy\tent_big1.p3d — use the copy button in the page header to paste it elsewhere.